Attacking deep learning based biometric systems has drawn more and more attention with the wide deployment of fingerprint/face/speaker recognition systems, given the fact that the neural networks are vulnerable to the adversarial examples, which have been intentionally perturbed to remain almost imperceptible for human. In this paper, we demonstrated the existence of the universal adversarial perturbations (UAPs) for the speaker recognition systems. We proposed a generative network to learn the mapping from the low-dimensional normal distribution to the UAPs subspace, then synthesize the UAPs to perturbe any input signals to spoof the well-trained speaker recognition model with high probability. Experimental results on TIMIT and LibriSpeech datasets demonstrate the effectiveness of our model.
Direct speech-to-image translation without text is an interesting and useful topic due to the potential applications in human-computer interaction, art creation, computer-aided design. etc. Not to mention that many languages have no writing form. However, as far as we know, it has not been well-studied how to translate the speech signals into images directly and how well they can be translated. In this paper, we attempt to translate the speech signals into the image signals without the transcription stage. Specifically, a speech encoder is designed to represent the input speech signals as an embedding feature, and it is trained with a pretrained image encoder using teacher-student learning to obtain better generalization ability on new classes. Subsequently, a stacked generative adversarial network is used to synthesize high-quality images conditioned on the embedding feature. Experimental results on both synthesized and real data show that our proposed method is effective to translate the raw speech signals into images without the middle text representation. Ablation study gives more insights about our method.
Deep learning has demonstrated tremendous break through in the area of image/video processing. In this paper, a spatial-temporal residue network (STResNet) based in-loop filter is proposed to suppress visual artifacts such as blocking, ringing in video coding. Specifically, the spatial and temporal information is jointly exploited by taking both current block and co-located block in reference frame into consideration during the processing of in-loop filter. The architecture of STResNet only consists of four convolution layers which shows hospitality to memory and coding complexity. Moreover, to fully adapt the input content and improve the performance of the proposed in-loop filter, coding tree unit (CTU) level control flag is applied in the sense of ratedistortion optimization. Extensive experimental results show that our scheme provides up to 5.1% bit-rate reduction compared to the state-of-the-art video coding standard.
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