Complex and diverse information is flooding entire networks because of the rapid development of mobile Internet and information technology. Under this condition, it is difficult for a person to locate and access useful information for making decisions. Therefore, the personalized recommendation system which utilizes the user’s behaviour information to recommend interesting items emerged. Currently, collaborative filtering has been successfully utilized in personalized recommendation systems. However, under the condition of extremely sparse rating data, the traditional method of similarity between users is relatively simple. Moreover, it does not consider that the user’s interest will change over time, which results in poor performance. In this paper, a new similarity measure method which considers user confidence and time context is proposed to preferably improve the similarity calculation between users. Finally, the experimental results demonstrate that the proposed algorithm is suitable for the sparse data and effectively improves the prediction accuracy and enhances the recommendation quality at the same time.
In wireless sensor networks (WSNs), the presence of congestion increases the ratio of packet loss and energy consumption and reduces the network throughput. Particularly, this situation will be more complex in Internet of Things (IoT) environment, which is composed of thousands of heterogeneous nodes. RPL is an IPv6 routing protocol in low power and lossy networks standardized by IETF. However, the RPL can induce problems under network congestion, such as frequently parent changing and throughput degradation. In this paper, we address the congestion problem between parent nodes and child nodes in RPL-enabled networks, which typically consist of low power and resource constraint devices. To mitigate the effect of network congestion, we design a parent-change procedure by game theory strategy, by which the child nodes can change next hop neighbors toward the sink. Comparing to the ContikiRPL implementation, the simulation results show that our protocol can achieve more than two times improvement in throughput and reduce packet loss rate with less increasing of average hop count.
Most of the strong designated verifier signature (SDVS) schemes cannot tell the real signature generator when the signer and the designated verifier dispute on a signature. In other words, most of the SDVS schemes do not have the undeniability property. In this paper, we propose two SDVS schemes which hold the undeniability property, namely, strong designated verifier signature with undeniability property (SDVSUP). Our two schemes are called SDVSUP-1 and SDVSUP-2. In our two SDVSUP schemes, the signer not only can designate a verifier but also can designate an arbiter who can judge the signature when the signer and the designated verifier dispute on the signature. What is more, the judgment procedure can be performed by the arbiter alone without help from the signer or the designated verifier, which increases the judgment efficiency and reduces the complexity of signature confirmation. We also demonstrate a real instance of applying our SDVSUP scheme to electronic bidding system.
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