Utilities and electricity retailers can benefit from the introduction of smart meter technology through process and service innovation. In order to offer customer specific services, smart meter mass data has to be analyzed. In the article we show how to integrate cluster analysis in a business Intelligence environment and apply cluster analysis to real smart meter data to identify detailed customer clusters.
The reuse of existing knowledge is an indispensable part of the creation of novel ideas. In the creative domain knowledge reuse is a common practice known as ''remixing''. With the emergence of open internet-based platforms in recent years, remixing has found its way from the world of music and art to the design of arbitrary physical goods. However, despite its obvious relevance for the number and quality of innovations on such platforms, little is known about the process of remixing and its contextual factors. This paper considers the example of Thingiverse, a platform for the 3D printing community that allows its users to create, share, and access a broad range of printable digital models. We present an explorative study of remixing activities that took place on the platform over the course of six years by using an extensive set of data on models and users. On the foundation of these empirically observed phenomena, we formulate a set of theoretical propositions and managerial implications regarding (1) the role of remixes in design communities, (2) the different patterns of remixing processes, (3) the platform features that facilitate remixes, and (4) the profile of the remixing platform's users.
The present study explores the phenomenon of remixing in product design for additive manufacturing (AM). In contrast to other manufacturing techniques, AM offers unprecedented flexibility in adapting existing product designs to changing requirements. However, in order to benefit from this potential, structured design procedures and tools are indispensable. As a possible solution, online platforms for collaborative 3D model creation are increasingly implementing features for remixing, a concept describing the creation of new models on the foundation of existing design elements. Against this backdrop, the objective of this research is to provide evidence for the value of remixing as an organizational intervention for improving product design processes. To this end, we present a mixed methods approach using data from Thingiverse, the world's largest AM‐related online community. In a first step, we investigate qualitative data from 81 individual remix‐based designs to identify the underlying mechanisms of remixing. We identify six such mechanisms that can further be grouped by the intended outcome of the respective process (creativity‐oriented: inspiration, play, learning; productivity‐oriented: speed, improvement, empowerment). In a second step, we turn to a quantitative analysis of platform data, which indicates that remixing may lead to better design process outcomes in terms of quantity and diversity of designs. Furthermore, we find that designs created by remixing designers are significantly more often printed by community members suggesting that remixing helps ensure manufacturing compatibility akin to continuous process improvement. Our research has several implications for individual designers and organizations engaging with product design for AM.
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