Auralization is a suitable method for subjective noise evaluation of virtual prototypes. A basic requirement is the accurate modelling of the sound sources. This includes a dynamic and parametric description at multiple operating conditions. In the case of wave propagation including flow, such as aircraft or vehicle noise, aeroacoustics or fluid dynamics simulations are practically limited to the acoustic near field due to high computational costs. Especially challenging are simulations of rotating systems, such as fan noise radiation. For better applicability, the proposed method is based on in-situ recordings of flyovers. The processing chain compensates for source position and movement as well as atmospheric and soil damping effects on recorded data. The compensated source signal is decomposed into partial sources in spectro-temporal domain with nonnegative matrix factorization (NMF) and can optionally be enhanced by physically-based source information. The format of the source model obtained is ready to use for dynamic sound synthesis in real-time virtual reality applications.
In the context of acoustic urban planning, the use of noise mappings is a worldwide well-established practice. Therefore, the noise levels in an urban environment are calculated based on models of the sound sources, models of the physical sound propagation effects and the position of the receivers in the area of interest. However, the noise mapping method is limited to sound levels in frequency bands due to missing temporal and spectral information of the sound signals. This, in turn, leads to missing information about the qualitative sound properties, as they can be evaluated in psychoacoustic parameters. Beyond the scope of the classical noise mapping, auralization and physically-based simulation of sound fields can be applied to urban scenarios in the context of urban soundscape analysis. By supporting the auralization technology with a visual counterpart of the urban space, a plausible virtual representation of a real environment can be achieved. The presented framework combines the possibilities of the open-source auralization tool Virtual Acoustics with 3D visualization. In order to enable studies with natural human response or for public communication of urban design projects, those virtual scenes can be either reproduced with immersive technologies—such head-mounted displays (HMD)—or using online video platforms and traditional playback devices. The paper presents an overview of what physical principles can already be simulated, which technological considerations need to be taken into account, and how to set up such environment for auralization and visualization of urban scenes. We present the framework by the case study of IHTApark.
This paper deals with the question of how specific weather conditions affect the perception of aircraft noise. Auralization is a suitable method by enabling parametrical decompositions of the overall aircraft noise scenario into source and propagation components. Considering influences on the auditory perception, the signal processing chain contains different virtual receivers and post processing using psychoacoustic hearing models. For broad coverage, generic standardized as well as measurement-based atmosphere models with variation of ground impedances such as soil data are evaluated. These variations are given aircraft noise measurement values based on A-weighted sound pressure levels LA and psychoacoustic measures regarding loudness, N, and sharpness, S. The results show an immense influence of weather conditions on A-weighted sound pressure levels and on psychoacoustic perception of aircraft noise, too. The weather-dependent differences of A-weighted sound pressure levels are up to 15 dBA and relative differences regarding loudness of factor 1.6 and sharpness of factor 2.0 occur. The approach can be used to get a better understanding of how the temporal statistics of specific local weather conditions and their perceptual consequences may lead to improved taxation of actual noise events and to an improved basis for long-term averages of aircraft noise effects.
Aggregates formed between organo-phosphoric acids and imine bases in aprotic solvents are the reactive intermediates in Brønsted acid organo-catalysis. Due to the strong hydrogen-bonding interaction of the acids in solution, multiple homo- and heteroaggregates are formed with profound effects on catalytic activity. Yet, due to the similar binding motifs—hydrogen-bonds—it is challenging to experimentally quantify the abundance of these aggregates in solution. Here we demonstrate that a combination of nuclear magnetic resonance (NMR) and dielectric relaxation spectroscopy (DRS) allows for accurate speciation of these aggregates in solution. We show that only by using the observables of both experiments heteroaggregates can be discriminated with simultaneously taking homoaggregation into account. Comparison of the association of diphenyl phosphoric acid and quinaldine or phenylquinaline in chloroform, dichloromethane, or tetrahydrofuran suggests that the basicity of the base largely determines the association of one acid and one base molecule to form an ion-pair. We find the ion-pair formation constants to be highest in chloroform, slightly lower in dichloromethane and lowest in tetrahydrofuran, which indicates that the hydrogen-bonding ability of the solvent also alters ion-pairing equilibria. We find evidence for the formation of multimers, consisting of one imine base and multiple diphenyl phosphoric acid molecules for both bases in all three solvents. This subsequent association of an acid to an ion-pair is however little affected by the nature of the base or the solvent. As such our findings provide routes to enhance the overall fraction of these multimers in solution, which have been reported to open new catalytic pathways.
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