Abstract. In this paper we explore the use of location aware mobile devices for searching and browsing a large number of general and cultural heritage information repositories. Based on GPS positioning we can determine a user's location and context, composed of physical nearby locations, historic events that have taken place there, artworks that were created at or inspired by those locations and artists that have lived or worked there. Based on a geolocation, the user has three levels of refinement: pointing to a specific heading and selection and facets and subfacets of cultural heritage objects. In our approach two types of knowledge are combined: general knowledge about geolocations and points of interest and specialized knowledge about a particular domain, i.e. cultural heritage. We use a number of Linked Open Data sources and a number of general sources from the cultural heritage domain (including Art and Architecture Thesaurus, Union List of Artist Names) as well as data from several Dutch cultural institutions. We show three concrete scenarios where a tourist accesses localized information on his iPhone about the current environment, events, artworks or persons, which are enriched by Linked Open Data sources. We show that Linked Open Data sources in isolation are currently too limited to provide interesting semantic information but combined with each other and with a number of other sources a really informative location-based service can be created.
Coordination is the process of managing the possible interactions between activities and processes; a mechanism to handle such interactions is known as a coordination regime. A successful coordination regime will prevent negative interactions occurring (e.g., by preventing two processes from simultaneously accessing a non-shareable resource), and wherever possible will facilitate positive interactions (e.g., by ensuring that activities are not needlessly duplicated). We start from the premise that effective coordination mechanisms require the sharing of knowledge about activities, resources and their properties, and hence, that in a heterogeneous environment, an ontological approach to coordination is appropriate. After surveying recent work on dynamic coordination, we describe an ontology for coordination that we have developed with the goal of coordinating semantic web processes. We then present a implementation of our ideas, which serves as a proof of concept for how this ontology can be used for dynamic coordination. We conclude with a summary of the presented work, illustrate its relation to the Semantic Web, and provide insights into future extensions.
A self-organising system functions without central control, and through contextual local interactions. Components achieve a simple task individually, but a complex collective behaviour emerges from their mutual interactions. Such a system modifies its structure and functionality to adapt to changes to requirements and to the environment based on previous experience. Nature provides examples of self-organisation, such as ants food foraging, molecules formation, or antibodies detection. Similarly, current software applications are driven by social interactions (negotiations, transactions), based on autonomous entities or agents, and run in highly dynamic environments. The issue of engineering applications, based on the principles of self-organisation to achieve robustness and adaptability, is gaining increasing interest in the software research community. The aim of this paper is to survey natural and artificial complex systems exhibiting emergent behaviour, and to outline the mechanisms enabling such behaviours
We present a study conducted in rural Northern Ghana about issues around the marketing of agricultural products and the need of mobile-based ICT solutions. The need for the spread of information and web access to communities in developing countries has given rise to the design and development of numerous ICT solutions, many of which have focused on the recent increase of mobile usage in developing countries. The contributions of this paper are: 1) Empirical results from a field survey run in Northern Ghana, which points to issues of a lack of buyers, low price offers and lack of transportation to sale points as the main issues in marketing of agricultural products and also points to the potential for mobile-based ICT solutions to mitigate the pertinent issues within the case study, but also in other areas.2) The development of a voice-based prototype that allows medium to large-scale farmers in rural areas to place advertisements on the World Wide Web. The prototype was evaluated based on functionality and feasibility, including financial sustainability.
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