In this work, a comprehensive control strategy for obstacle avoidance in redundant manipulation is presented, consisting of a combination of off-line path planning algorithms with on-line motion control. Path planning allows the avoidance of fixed obstacles detected before the start of the robot’s motion; it is based on the potential fields method combined with a smoothing process realized by means of interpolation with Bezier curves. The on-line motion control is designed to compensate for the motion of the obstacles and to avoid collisions along the kinematic chain of the manipulator; it is realized by means of a velocity control law based on the null space method for redundancy control. A new term is introduced in the control law to take into account the speed of the obstacles as well as their position. Simulations on a simplified planar case are presented to assess the validity of the algorithms and to estimate the computational effort in order to verify the transferability of our approach to a real system.
This paper presents a framework for the motion planning and control of redundant manipulators with the added task of collision avoidance. The algorithms that were previously studied and tested by the authors for planar cases are here extended to full mobility redundant manipulators operating in a three-dimensional workspace. The control strategy consists of a combination of off-line path planning algorithms with on-line motion control. The path planning algorithm is used to generate trajectories able to avoid fixed obstacles detected before the robot starts to move; this is based on the potential fields method combined with a smoothing interpolation that exploits Bézier curves. The on-line motion control is designed to compensate for the motion of the obstacles and to avoid collisions along the kinematic chain of the manipulator; this is realized using a velocity control law based on the null space method for redundancy control. Furthermore, an additional term of the control law is introduced which takes into account the speed of the obstacles, as well as their position. In order to test the algorithms, a set of simulations are presented: the redundant collaborative robot KUKA LBR iiwa is controlled in different cases, where fixed or dynamic obstacles interfere with its motion. The simulated data show that the proposed method for the smoothing of the trajectory can give a reduction of the angular accelerations of the motors of the order of 90%, with an increase of less than 15% of the calculation time. Furthermore, the dependence of the on-line control law on the speed of the obstacle can lead to reductions in the maximum speed and acceleration of the joints of approximately 50% and 80%, respectively, without significantly increasing the computational effort that is compatible for transferability to a real system.
In a human–robot collaboration scenario, operator safety is the main problem and must be guaranteed under all conditions. Collision avoidance control techniques are essential to improve operator safety and robot flexibility by preventing impacts that can occur between the robot and humans or with objects inadvertently left within the operational workspace. On this basis, collision avoidance algorithms for moving obstacles are presented in this paper: inspired by algorithms already developed by the authors for planar manipulators, algorithms are adapted for the 6-DOF collaborative manipulators by Universal Robots, and some new contributions are introduced. First, in this work, the safety region wrapping each link of the manipulator assumes a cylindrical shape whose radius varies according to the speed of the colliding obstacle, so that dynamical obstacles are avoided with increased safety regions in order to reduce the risk, whereas fixed obstacles allow us to use smaller safety regions, facilitating the motion of the robot. In addition, three different modalities for the collision avoidance control law are proposed, which differ in the type of motion admitted for the perturbation of the end-effector: the general mode allows for a 6-DOF perturbation, but restrictions can be imposed on the orientation part of the avoidance motion using 4-DOF or 3-DOF modes. In order to demonstrate the effectiveness of the control strategy, simulations with dynamic and fixed obstacles are presented and discussed. Simulations are also used to estimate the required computational effort in order to verify the transferability to a real system.
The collaboration among humans and machines is one of the most relevant topics in the Industry 4.0 paradigm. Collaborative robotics owes part of the enormous impact it has had in small and medium size enterprises to its innate vocation for close cooperation between human operators and robots. The i-Labs laboratory, which is introduced in this paper, developed some case studies in this sense involving different technologies at different abstraction levels to analyse the feasibility of human-robot interaction in common, yet challenging, application scenarios. The ergonomics of the processes, safety of operators, as well as effectiveness of the cooperation are some of the aspects under investigation with the main objective of drawing to these issues the attention from industries who could benefit from them.
Bio-inspired solutions devised for Autonomous Underwater Robots are currently investigated by researchers as a source of propulsive improvement. To address this ambitious objective, the authors have designed a carangiform swimming robot, which represents a compromise in terms of efficiency and maximum velocity. The requirements of stabilizing a course and performing turns were not met in their previous works. Therefore, the aim of this paper is to improve the vehicle maneuvering capabilities by means of a novel transmission system capable of transforming the constant angular velocity of a single rotary actuator into the pitching–yawing rotation of fish pectoral fins. Here, the biomimetic thrusters exploit the drag-based momentum transfer mechanism of labriform swimmers to generate the necessary steering torque. Aside from inertia and encumbrance reduction, the main improvement of this solution is the inherent synchronization of the system granted by the mechanism’s kinematics. The system was sized by using the experimental results collected by biologists and then integrated in a multiphysics simulation environment to predict the resulting maneuvering performance.
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