We introduce a new dataset, Human3.6M, of 3.6 Million accurate 3D Human poses, acquired by recording the performance of 5 female and 6 male subjects, under 4 different viewpoints, for training realistic human sensing systems and for evaluating the next generation of human pose estimation models and algorithms. Besides increasing the size of the datasets in the current state-of-the-art by several orders of magnitude, we also aim to complement such datasets with a diverse set of motions and poses encountered as part of typical human activities (taking photos, talking on the phone, posing, greeting, eating, etc.), with additional synchronized image, human motion capture, and time of flight (depth) data, and with accurate 3D body scans of all the subject actors involved. We also provide controlled mixed reality evaluation scenarios where 3D human models are animated using motion capture and inserted using correct 3D geometry, in complex real environments, viewed with moving cameras, and under occlusion. Finally, we provide a set of large-scale statistical models and detailed evaluation baselines for the dataset illustrating its diversity and the scope for improvement by future work in the research community. Our experiments show that our best large-scale model can leverage our full training set to obtain a 20% improvement in performance compared to a training set of the scale of the largest existing public dataset for this problem. Yet the potential for improvement by leveraging higher capacity, more complex models with our large dataset, is substantially vaster and should stimulate future research. The dataset together with code for the associated large-scale learning models, features, visualization tools, as well as the evaluation server, is available online at http://vision.imar.ro/human3.6m.
Deep neural network architectures have recently produced excellent results in a variety of areas in artificial intelligence and visual recognition, well surpassing traditional shallow architectures trained using hand-designed features. The power of deep networks stems both from their ability to perform local computations followed by pointwise non-linearities over increasingly larger receptive fields, and from the simplicity and scalability of the gradient-descent training procedure based on backpropagation. An open problem is the inclusion of layers that perform global, structured matrix computations like segmentation (e.g. normalized cuts) or higher-order pooling (e.g. log-tangent space metrics defined over the manifold of symmetric positive definite matrices) while preserving the validity and efficiency of an end-to-end deep training framework. In this paper we propose a sound mathematical apparatus to formally integrate global structured computation into deep computation architectures. At the heart of our methodology is the development of the theory and practice of backpropagation that generalizes to the calculus of adjoint matrix variations. We perform segmentation experiments using the BSDS and MSCOCO benchmarks and demonstrate that deep networks relying on second-order pooling and normalized cuts layers, trained end-to-end using matrix backpropagation, outperform counterparts that do not take advantage of such global layers.
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