We seek to build a large collection of images with ground truth labels to be used for object detection and recognition research. Such data is useful for supervised learning and quantitative evaluation. To achieve this, we developed a web-based tool that allows easy image annotation and instant sharing of such annotations. Using this annotation tool, we have collected a large dataset that spans many object categories, often containing multiple instances over a wide variety of images. We quantify the contents of the dataset and compare against existing state of the art datasets used for object recognition and detection. Also, we show how to extend the dataset to automatically enhance object labels with WordNet, discover object parts, recover a depth ordering of objects in a scene, and increase the number of labels using minimal user supervision and images from the web.
Figure 1. Given input as either a 2D image or a 3D point cloud (a), we automatically generate a corresponding 3D mesh (b) and its atlas parameterization (c). We can use the recovered mesh and atlas to apply texture to the output shape (d) as well as 3D print the results (e). AbstractWe introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape. Beyond its novelty, our new shape generation framework, AtlasNet, comes with significant advantages, such as improved precision and generalization capabilities, and the possibility to generate a shape of arbitrary resolution without memory issues. We demonstrate these benefits and compare to strong baselines on the ShapeNet benchmark for two applications: (i) autoencoding shapes, and (ii) single-view reconstruction from a still image. We also provide results showing its potential for other applications, such as morphing, parametrization, super-resolution, matching, and co-segmentation.
Text query: The little girl jumps back up after falling. Figure 1:We consider localizing moments in video with natural language and demonstrate that incorporating local and global video features is important for this task. To train and evaluate our model, we collect the Distinct Describable Moments (DiDeMo) dataset which consists of over 40,000 pairs of localized video moments and corresponding natural language. AbstractWe consider retrieving a specific temporal segment, or moment, from a video given a natural language text description. Methods designed to retrieve whole video clips with natural language determine what occurs in a video but not when. To address this issue, we propose the Moment Context Network (MCN) which effectively localizes natural language queries in videos by integrating local and global video features over time. A key obstacle to training our MCN model is that current video datasets do not include pairs of localized video segments and referring expressions, or text descriptions which uniquely identify a corresponding moment. Therefore, we collect the Distinct Describable Moments (DiDeMo) dataset which consists of over 10,000 unedited, personal videos in diverse visual settings with pairs of localized video segments and referring expressions. We demonstrate that MCN outperforms several baseline methods and believe that our initial results together with the release of DiDeMo will inspire further research on localizing video moments with natural language.
We seek to discover the object categories depicted in a set of unlabelled images. We achieve this using a
Given a large dataset of images, we seek to automatically determine the visually similar object and scene classes together with their image segmentation. To achieve this we combine two ideas: (i) that a set of segmented objects can be partitioned into visual object classes using topic discovery models from statistical text analysis; and (ii) that visual object classes can be used to assess the accuracy of a segmentation. To tie these ideas together we compute multiple segmentations of each image and then: (i) learn the object classes; and (ii) choose the correct segmentations.We demonstrate that such an algorithm succeeds in automatically discovering many familiar objects in a variety of image datasets, including those from Caltech, MSRC and LabelMe.
This paper poses object category detection in images as a type of 2D-to-3D alignment problem, utilizing the large quantities of 3D CAD models that have been made publicly available online. Using the "chair" class as a running example, we propose an exemplar-based 3D category representation, which can explicitly model chairs of different styles as well as the large variation in viewpoint. We develop an approach to establish part-based correspondences between 3D CAD models and real photographs. This is achieved by (i) representing each 3D model using a set of view-dependent mid-level visual elements learned from synthesized views in a discriminative fashion, (ii) carefully calibrating the individual element detectors on a common dataset of negative images, and (iii) matching visual elements to the test image allowing for small mutual deformations but preserving the viewpoint and style constraints. We demonstrate the ability of our system to align 3D models with 2D objects in the challenging PASCAL VOC images, which depict a wide variety of chairs in complex scenes.
We present a new deep learning approach for matching deformable shapes by introducing Shape Deformation Networks which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a template, that parameterizes the surface, and (ii) a learnt global feature vector that parameterizes the transformation of the template into the input surface. By predicting this feature for a new shape, we implicitly predict correspondences between this shape and the template. We show that these correspondences can be improved by an additional step which improves the shape feature by minimizing the Chamfer distance between the input and transformed template. We demonstrate that our simple approach improves on stateof-the-art results on the difficult FAUST-inter challenge, with an average correspondence error of 2.88cm. We show, on the TOSCA dataset, that our method is robust to many types of perturbations, and generalizes to non-human shapes. This robustness allows it to perform well on real unclean, meshes from the the SCAPE dataset.
Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and viewpoint. Prior methods addressing this problem typically attempt to fit parametric body models with certain priors on pose and shape. In this work we argue for an alternative representation and propose BodyNet, a neural network for direct inference of volumetric body shape from a single image. BodyNet is an end-to-end trainable network that benefits from (i) a volumetric 3D loss, (ii) a multi-view re-projection loss, and (iii) intermediate supervision of 2D pose, 2D body part segmentation, and 3D pose. Each of them results in performance improvement as demonstrated by our experiments. To evaluate the method, we fit the SMPL model to our network output and show state-of-the-art results on the SURREAL and Unite the People datasets, outperforming recent approaches. Besides achieving state-of-the-art performance, our method also enables volumetric bodypart segmentation.
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