A recent publication introduced the Directional Feedback Delay Network, a parametric artificial reverberation algorithm capable of producing direction-dependent energy decay. This method extends the capabilities of Feedback Delay Networks by using multichannel delay-line groups and a spatial transform to produce direction-dependent reverberation in the Ambisonics domain. In this paper, we present a modified formulation of the Directional Feedback Delay Network method that allows both frequency-and direction-dependent reverberation. Multichannel delay-line groups are used to manipulate signals incident on a spherical grid through independent recursive signal paths, while an early reflection module gives a physically-motivated spatial distribution of input signals in the system. The overall number of delay lines is reduced from the previous formulation, and the design allows flexibility to favor a lower computational cost over accuracy.
This paper discusses the modeling of the late part of a room impulse response by dividing it into short segments and approximating each one as a filtered random sequence. The filters and their associated gain account for the spectral shape and decay of the overall response. The noise segments are realized with velvet noise, which is sparse pseudo-random noise. The proposed approach leads to a parametric representation and computationally efficient artificial reverberation, since convolution with velvet noise reduces to a multiplication-free sparse sum. Cascading of the differential coloration filters is proposed to further reduce the computational cost. A subjective test shows that the resulting approximation of the late reverberation often leads to a noticeable difference in comparison to the original impulse response, especially with transient sounds, but the difference is minor. The proposed method is very efficient in terms of real-time computational cost and memory storage. The proposed method will be useful for spatial audio applications.
The late reverberation characteristics of a sound field are often assumed to be perceptually isotropic, meaning that the decay of energy is perceived as equivalent in every direction. In this paper, we employ Ambisonics reproduction methods to reassess how a decaying sound field is analyzed and characterized and our capacity to hear directional characteristics within late reverberation. We propose the use of objective measures to assess the anisotropy characteristics of a decaying sound field. The energy-decay deviation is defined as the difference of the direction-dependent decay from the average decay. A perceptual study demonstrates a positive link between the range of these energy deviations and their audibility. These results suggest that accurate sound reproduction should account for directional properties throughout the decay.
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