Unmanned Aerial Vehicles (UAVs) are getting closer to becoming ubiquitous in everyday life. Among them, Micro Aerial Vehicles (MAVs) have seen an outburst of attention recently, specifically in the area with a demand for autonomy. A key challenge standing in the way of making MAVs autonomous is that researchers lack the comprehensive understanding of how performance, power, and computational bottlenecks affect MAV applications. MAVs must operate under a stringent power budget, which severely limits their flight endurance time. As such, there is a need for new tools, benchmarks, and methodologies to foster the systematic development of autonomous MAVs. In this paper, we introduce the "MAVBench" framework which consists of a closed-loop simulator and an end-to-end application benchmark suite. A closed-loop simulation platform is needed to probe and understand the intra-system (application data flow) and inter-system (system and environment) interactions in MAV applications to pinpoint bottlenecks and identify opportunities for hardware and software co-design and optimization. In addition to the simulator, MAVBench provides a benchmark suite, the first of its kind, consisting of a variety of MAV applications designed to enable computer architects to perform characterization and develop future aerial computing systems. Using our open source, end-to-end experimental platform, we uncover a hidden, and thus far unexpected compute to total system energy relationship in MAVs. Furthermore, we explore the role of compute by presenting three case studies targeting performance, energy and reliability. These studies confirm that an efficient system design can improve MAV's battery consumption by up to 1.8X.
We introduce Air Learning, an AI research platform for benchmarking algorithm-hardware performance and energy efficiency trade-offs. We focus in particular on deep reinforcement learning (RL) interactions in autonomous unmanned aerial vehicles (UAVs). Equipped with a random environment generator, AirLearning exposes an UAV to a diverse set of challenging scenarios. Users can specify a task, train different deep RL policies and evaluate their performance and energy efficiency on a variety of hardware platforms. To show how Air Learning can be used, we seed it with Deep Q Networks (DQN) and Proximal Policy Optimization (PPO) to solve a point-to-point obstacle avoidance task in three different environments, generated using our configurable environment generator. We train the two algorithms using curriculum learning and non-curriculumlearning. Air Learning assesses the trained policies' performance, under a variety of quality-of-flight (QoF) metrics, such as the energy consumed, endurance and the average trajectory length, on resource-constrained embedded platforms like a Raspberry Pi. We find that the trajectories on an embedded Ras-Pi are vastly different from those predicted on a high-end desktop system, resulting in up to 79.43% longer trajectories in one of the environments. To understand the source of such discrepancies, we use Air Learning to artificially degrade high-end desktop performance to mimic what happens on a low-end embedded system. QoF metrics with hardware-in-the-loop characterize those differences and expose how the choice of onboard compute affects the aerial robot's performance. We also conduct reliability studies to demonstrate how Air Learning can help understand how sensor failures affect the learned policies. All put together, Air Learning enables a broad class of deep RL studies on UAVs. More information and source code for the Air Learning project can be found online here: http://bit.ly/2JNAVb6.
We introduce Air Learning, an open-source simulator, and a gym environment for deep reinforcement learning research on resource-constrained aerial robots. Equipped with domain randomization, Air Learning exposes a UAV agent to a diverse set of challenging scenarios. We seed the toolset with point-to-point obstacle avoidance tasks in three different environments and Deep Q Networks (DQN) and Proximal Policy Optimization (PPO) trainers. Air Learning assesses the policies’ performance under various quality-of-flight (QoF) metrics, such as the energy consumed, endurance, and the average trajectory length, on resource-constrained embedded platforms like a Raspberry Pi. We find that the trajectories on an embedded Ras-Pi are vastly different from those predicted on a high-end desktop system, resulting in up to $$40\%$$ 40 % longer trajectories in one of the environments. To understand the source of such discrepancies, we use Air Learning to artificially degrade high-end desktop performance to mimic what happens on a low-end embedded system. We then propose a mitigation technique that uses the hardware-in-the-loop to determine the latency distribution of running the policy on the target platform (onboard compute on aerial robot). A randomly sampled latency from the latency distribution is then added as an artificial delay within the training loop. Training the policy with artificial delays allows us to minimize the hardware gap (discrepancy in the flight time metric reduced from 37.73% to 0.5%). Thus, Air Learning with hardware-in-the-loop characterizes those differences and exposes how the onboard compute’s choice affects the aerial robot’s performance. We also conduct reliability studies to assess the effect of sensor failures on the learned policies. All put together, Air Learning enables a broad class of deep RL research on UAVs. The source code is available at: https://github.com/harvard-edge/AirLearning.
Domain-specific SoCs (DSSoCs) are an attractive solution for domains with extremely stringent power, performance, and area constraints. However, DSSoCs suffer from two fundamental complexities. On the one hand, their many specialized hardware blocks result in complex systems and thus high development effort. On the other hand, their many system knobs expand the complexity of design space, making the search for the optimal design difficult. Thus to reach prevalence, taming such complexities is necessary. To address these challenges, in this work, we identify the necessary features of an early-stage design space exploration (DSE) framework that targets the complex design space of DSSoCs and provide an instance of one such framework that we refer to as FARSI. FARSI provides an agile system-level simulator with speed up and accuracy of 8,400 × and 98.5% compared to Synopsys Platform Architect. FARSI also provides an efficient exploration heuristic and achieves up to 62 × and 35 × improvement in convergence time compared to the classic simulated annealing (SA) and modern Multi-Objective Optimistic Search (MOOS). This is done by augmenting SA with architectural reasoning such as locality exploitation and bottleneck relaxation. Furthermore, we embed various co-design capabilities and show that, on average, they have a 32% impact on the convergence rate. Finally, we demonstrate that using development-cost-aware policies can lower the system complexity, both in terms of the component count and variation by as much as 60% and 82% (e,g., for Network-on-a-Chip subsystem), respectively. PS: This paper targets the Special Issue on Domain-Specific System-on-Chip Architectures and Run-Time Management Techniques.
Today's cloud service architectures follow a "one size fits all" deployment strategy where the same service version instantiation is provided to the end users. However, consumers are broad and different applications have different accuracy and responsiveness requirements, which as we demonstrate renders the "one size fits all" approach inefficient in practice. We use a production grade speech recognition engine, which serves several thousands of users, and an open source computer vision based system, to explain our point. To overcome the limitations of the "one size fits all" approach, we recommend Tolerance Tiers where each MLaaS tier exposes an accuracy/responsiveness characteristic, and consumers can programmatically select a tier. We evaluate our proposal on the CPU-based automatic speech recognition (ASR) engine and cutting-edge neural networks for image classification deployed on both CPUs and GPUs. The results show that our proposed approach provides a MLaaS cloud service architecture that can be tuned by the end API user or consumer to outperform the conventional "one size fits all" approach.
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