Is the visual analysis of human actions modulated by the emotional content of those actions? This question is motivated by a consideration of the neuroanatomical connections between visual and emotional areas. Specifically, the superior temporal sulcus (STS), known to play a critical role in the visual detection of action, is extensively interconnected with the amygdala, a center for emotion processing. To the extent that amygdala activity influences STS activity, one would expect to find systematic differences in the visual detection of emotional actions. A series of psychophysical studies tested this prediction. Experiment 1 identified point-light walker movies that convincingly depicted five different emotional states: happiness, sadness, neutral, anger, and fear. In Experiment 2, participants performed a walker detection task with these movies. Detection performance was systematically modulated by the emotional content of the gaits. Participants demonstrated the greatest visual sensitivity to angry walkers. The results of Experiment 3 suggest that local velocity cues to anger may account for high false alarm rates to the presence of angry gaits. These results support the hypothesis that the visual analysis of human action depends upon emotion processes.
Abstract. The majority of previous computational models of high-order human cognition incorporate gradient descent algorithms for their learning mechanisms and strict error minimization as the sole objective of learning. Recently, however, the validity of gradient descent as a descriptive model of real human cognitive processes has been criticized. In the present paper, we introduce a new framework for descriptive models of human learning that offers qualitatively plausible interpretations of cognitive behaviors. Specifically, we apply a simple multi-objective evolutionary algorithm as a learning method for modeling human category learning, where the definition of the learning objective is not based solely on the accuracy of knowledge, but also on the subjectively and contextually determined utility of knowledge being acquired. In addition, unlike gradient descent, our model assumes that humans entertain multiple hypotheses and learn not only by modifying a single existing hypothesis but also by combining a set of hypotheses. This learning-by-combination has been empirically supported, but largely overlooked in computational modeling research. Simulation studies show that our new modeling framework successfully replicated observed phenomena.
This paper introduces a new cognitive model of human learning, specifically applied for category learning. Our new model, called SCODI, assumes that human learning is driven by heuristically controlled optimization processes of subjectively and contextually defined utility of knowledge being acquired, and offers hypothesis-testing-like interpretations with emphasis on stochastic processes. SCODI is built on an algorithm that (a) allows the utilization of past experience to retrospectively evaluating the current hypotheses set in order to revise knowledge and concepts, (b) is capable of generating and testing more than one set of hypotheses for a given corrective feedback datum, and (c) adapts to dynamically fluctuating contextual factors in learning. SCODIs effectiveness in replicating observed human data was established by two simulation studies.
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