Recent progress in pretraining language models on large textual corpora led to a surge of improvements for downstream NLP tasks. Whilst learning linguistic knowledge, these models may also be storing relational knowledge present in the training data, and may be able to answer queries structured as "fillin-the-blank" cloze statements. Language models have many advantages over structured knowledge bases: they require no schema engineering, allow practitioners to query about an open class of relations, are easy to extend to more data, and require no human supervision to train. We present an in-depth analysis of the relational knowledge already present (without fine-tuning) in a wide range of state-of-theart pretrained language models. We find that (i) without fine-tuning, BERT contains relational knowledge competitive with traditional NLP methods that have some access to oracle knowledge, (ii) BERT also does remarkably well on open-domain question answering against a supervised baseline, and (iii) certain types of factual knowledge are learned much more readily than others by standard language model pretraining approaches. The surprisingly strong ability of these models to recall factual knowledge without any fine-tuning demonstrates their potential as unsupervised open-domain QA systems. The code to reproduce our analysis is available at https: //github.com/facebookresearch/LAMA.
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We develop streaming keyword spotting systems using a recurrent neural network transducer (RNN-T) model: an all-neural, end-toend trained, sequence-to-sequence model which jointly learns acoustic and language model components. Our models are trained to predict either phonemes or graphemes as subword units, thus allowing us to detect arbitrary keyword phrases, without any out-ofvocabulary words. In order to adapt the models to the requirements of keyword spotting, we propose a novel technique which biases the RNN-T system towards a specific keyword of interest.Our systems are compared against a strong sequence-trained, connectionist temporal classification (CTC) based "keyword-filler" baseline, which is augmented with a separate phoneme language model. Overall, our RNN-T system with the proposed biasing technique significantly improves performance over the baseline system.
Despite much progress in training AI systems to imitate human language, building agents that use language to communicate intentionally with humans in interactive environments remains a major challenge. We introduce Cicero, the first AI agent to achieve human-level performance in Diplomacy , a strategy game involving both cooperation and competition that emphasizes natural language negotiation and tactical coordination between seven players. Cicero integrates a language model with planning and reinforcement learning algorithms by inferring players' beliefs and intentions from its conversations and generating dialogue in pursuit of its plans. Across 40 games of an anonymous online Diplomacy league, Cicero achieved more than double the average score of the human players and ranked in the top 10% of participants who played more than one game.
In this paper we present a simple and computationally efficient quantization scheme that enables us to reduce the resolution of the parameters of a neural network from 32-bit floating point values to 8-bit integer values. The proposed quantization scheme leads to significant memory savings and enables the use of optimized hardware instructions for integer arithmetic, thus significantly reducing the cost of inference. Finally, we propose a 'quantization aware' training process that applies the proposed scheme during network training and find that it allows us to recover most of the loss in accuracy introduced by quantization. We validate the proposed techniques by applying them to a long short-term memory-based acoustic model on an open-ended large vocabulary speech recognition task.
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