We consider a class of cooperative differential games with continuous updating making use of the Pontryagin maximum principle. It is assumed that at each moment, players have or use information about the game structure defined in a closed time interval of a fixed duration. Over time, information about the game structure will be updated. The subject of the current paper is to construct players’ cooperative strategies, their cooperative trajectory, the characteristic function, and the cooperative solution for this class of differential games with continuous updating, particularly by using Pontryagin’s maximum principle as the optimality conditions. In order to demonstrate this method’s novelty, we propose to compare cooperative strategies, trajectories, characteristic functions, and corresponding Shapley values for a classic (initial) differential game and a differential game with continuous updating. Our approach provides a means of more profound modeling of conflict controlled processes. In a particular example, we demonstrate that players’ behavior is braver at the beginning of the game with continuous updating because they lack the information for the whole game, and they are “intrinsically time-inconsistent”. In contrast, in the initial model, the players are more cautious, which implies they dare not emit too much pollution at first.
One class of differential games with random duration is considered. It is assumed that the duration of the game is a random variable with values from a given finite interval. The cumulative distribution function (CDF) of this random variable is assumed to be discontinuous with two jumps on the interval. It follows that the player’s payoff takes the form of the sum of integrals with different but adjoint time intervals. In addition, the first interval corresponds to the zero probability of the game to be finished, which results in terminal payoff on this interval. The method of construction optimal solution for the cooperative scenario of such games is proposed. The results are illustrated by the example of differential game of investment in the public stock of knowledge.
One class of differential games with random duration is considered. It is assumed that duration of the game is a random variable with values from a given finite interval. The game can be interrupted only on this interval. Methods of construction feedback and open-loop Nash equilibria for such games are proposed.
A differential game with random duration is considered. The terminal time of the game is a random variable settled using a composite distribution function. Such a scenario occurs when the operating mode of the system changes over time at the appropriate switching points. On each interval between switchings, the distribution of the terminal time is characterized by its own distribution function. A method for solving such games using dynamic programming is proposed. An example of a non-renewable resource extraction model is given, where a solution of the problem of maximizing the total payoff in closed-loop strategies is found. An analytical view of the optimal control of each player and the optimal trajectory depending on the parameters of the described model is obtained.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.