Abstract-This paper demonstrates how discrete exterior calculus tools may be useful in computer vision and graphics. A variational approach provides a link with mechanics.
In this paper we provide an extension of barycentric coordinates from simplices to arbitrary convex sets. Barycentric coordinates over convex 2D polygons have found numerous applications in various fields as they allow smooth interpolation of data located on vertices. However, no explicit formulation valid for arbitrary convex polytopes has been proposed to extend this interpolation in higher dimensions. Moreover, there has been no attempt to extend these functions into the continuous domain, where barycentric coordinates are related to Green's functions and construct functions that satisfy a boundary value problem. First, we review the properties and construction of barycentric coordinates in the discrete domain for convex polytopes. Next, we show how these concepts extend into the continuous domain to yield barycentric coordinates for continuous functions. We then provide a proof that our functions satisfy all the desirable properties of barycentric coordinates in arbitrary dimensions. Finally, we provide an example of constructing such barycentric functions over regions bounded by parametric curves and show how they can be used to perform freeform deformations.
Figure 1: Decomposing Vector Fields: the tangential component of a wind field interacting with an ear (left, LIC visualization [5]) reveals its curl free component (middle) and divergence-free component (right) after decomposition. In this paper, simple computational tools are introduced to produce such a decomposition, for discrete 2D and 3D vector fields defined on irregular grids, even on curved manifolds. AbstractWhile 2D and 3D vector fields are ubiquitous in computational sciences, their use in graphics is often limited to regular grids, where computations are easily handled through finite-difference methods. In this paper, we propose a set of simple and accurate tools for the analysis of 3D discrete vector fields on arbitrary tetrahedral grids. We introduce a variational, multiscale decomposition of vector fields into three intuitive components: a divergence-free part, a curl-free part, and a harmonic part. We show how our discrete approach matches its well-known smooth analog, called the HelmotzHodge decomposition, and that the resulting computational tools have very intuitive geometric interpretation. We demonstrate the versatility of these tools in a series of applications, ranging from data visualization to fluid and deformable object simulation.
A conservative discretization of incompressible Navier-Stokes equations is developed based on discrete exterior calculus (DEC). A distinguishing feature of our method is the use of an algebraic discretization of the interior product operator and a combinatorial discretization of the wedge product. The governing equations are first rewritten using the exterior calculus notation, replacing vector calculus differential operators by the exterior derivative, Hodge star and wedge product operators. The discretization is then carried out by substituting with the corresponding discrete operators based on the DEC framework. Numerical experiments for flows over surfaces reveal a second order accuracy for the developed scheme when using structured-triangular meshes, and first order accuracy for otherwise unstructured meshes. By construction, the method is conservative in that both mass and vorticity are conserved up to machine precision. The relative error in kinetic energy for inviscid flow test cases converges in a second order fashion with both the mesh size and the time step.
While 2D and 3D vector fields are ubiquitous in computational sciences, their use in graphics is often limited to regular grids, where computations are easily handled through finite-difference methods. In this paper, we propose a set of simple and accurate tools for the analysis of 3D discrete vector fields on arbitrary tetrahedral grids. We introduce a variational, multiscale decomposition of vector fields into three intuitive components: a divergence-free part, a curl-free part, and a harmonic part. We show how our discrete approach matches its well-known smooth analog, called the Helmotz-Hodge decomposition, and that the resulting computational tools have very intuitive geometric interpretation. We demonstrate the versatility of these tools in a series of applications, ranging from data visualization to fluid and deformable object simulation.
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