This research studies three areas of interest: Healthcare sector, the discipline of Cognitive Ergonomics and Design for Health with the aim of developing the guidelines for designing a correct physical and cognitive interaction with Medical Devices. Therefore, the analysis of Cognitive Ergonomics features was done that has been so far finalized with the first systematization of these features, that evidenced some issues and opportunities for design intervention. In particular, the features have been divided into two groups: rational and emotional aspects of cognitive interaction, where the latter introduces more questions than answers, however, the first 'layer' of design questions is proposed as the base for the future guidelines. This Ph.D. research is being conducted in collaboration with an Italian manufacturer of devices for neonatal care that provides a case-study for further testing of the research proposals and results.
The Public Healthcare Sector is experiencing a profound crisis due to socio‐dynamic changes (Parameswaran and Raijmakers, 2010) difficult to manage, such as demographic aging and population growth. Furthermore, if we consider the new alternative approaches in disease management and the growing participation of patients in healthcare decision making (Vahdat et al., 2014), deep considerations and paradigmatic shifts in the way healthcare professionals design, produce and use the medical products are needed. The growing interest in the potential of Design approaches, from which to draw consolidated models of thought and creative and divergent practices (Chamberlain, 2015) to respond to fundamental challenges for the health of our society, has recently expanded from the dimension of products and services. This represents an unmissable opportunity for the Design Discipline to switch from a Product‐Centered model to a Human‐Centered model where the user is placed in the center of the process and the product expands into product/service with a systemic perspective. The introduction of Service Design in medical settings requires a multilevel approach that analyzes the complexity of the system, in which the nature of the problems intersects with economic and social dynamics too (Di Lucchio and Giambattista, 2017). From this point of view, the methodologies of Service Design offer conceptual models that help to focus the design action on the User Experience, considering all the characteristics of the service in a structured way and openly thinking about the individual components without losing the holistic view. According to this new perspective and given the growing relevance of services in the contemporary economy, in the corporate strategies and in the public sector, the academic approach to Service Design and the Service Design Education in the context of Healthcare need to be revised through a better definition of design competencies (Morelli and Götzen, 2017). In the light of these considerations, this paper describes the didactic experience held within an International Master of Science in Product Design at Sapienza University of Rome, where the students have experimented the methods of the Service Design (Stickdorn et al., 2011) to respond to the problem of designing the User Experience (Norman, 2004) in a Public Healthcare Context. The aim was to transfer to the students the skills useful for achieving a Service and Social Innovation (Manzini, 2015) in the field of Public Healthcare through the development of a Design Proposal of a product/service that would provide a new User Experience for the Pediatric Emergency Room of the local public Hospital 'Policlinico Umberto I’ by taking into consideration its social, economic and technological long‐term sustainability. In order to reach that goal, the didactic activities were organized as a three‐step process (Research, Design, Develop) each with their own tools that have supported students in learning, thinking, analyzing, understanding, and evaluating all the stages of the design process. The course finalized at a set of Design Proposals demonstrating the potential of Design Discipline to bring improvements to the Public Healthcare Services Sector thanks to its creative and divergent thinking and to the development of effective Users Experiences.
The evolution of healthcare sector has been recently accelerating in terms of design both methodologically and technologically, changing habits, structures and\ud the way users and designers look at medical products (Chamberlain, 2015). Going beyond the functional aspect and according to a perspective in which patients are increasingly at the center of the project, the Design discipline must face also the sensitive and emotional aspect of the object with the aim to create an effective therapeutic product/environment (Ulrich, 2004; Dijkstra, 2006). Thanks to some field-based research experiences involving the Evidence-Based Design, the User-Centred Design and Research Through Design methodology, the paper shows how an emotional-sensorial approach in designing products for healthcare can improve the user well-being in therapeutic terms. Through the direct observation of the users and their interaction with the medical artefacts examined, the research has moved beyond the limits of the quantitative data by highlighting qualitative data that has been useful in generating the "Design for Care" model
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