This paper presents research on creating interactive prototypes for visualizing temporal spatial relationships in
fictional literary texts. Developed within the context of the Chronotopic Cartographies project, a practice-led inquiry yielded
dynamic visualizations from literary texts, the research explores the development and application of interactive three-dimensional
environments illustrating the ‘chronotopic’, time-space relationships across a series of fictional literary texts. Expert feedback
highlights the potential of the interaction model as a useful visual paradigm for supporting methods of reflective inquiry
hypothesis making. The work also represents a potential model for creating interactive temporal visualizations which support
hypothesis making across a broader sphere of the humanities.
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