-Cloud computing offers the potential to dramatically reduce the cost of software services through the commoditization of information technology assets and ondemand usage patterns. However, the complexity of determining resource provision policies for applications in such complex environments introduces significant inefficiencies and has driven the emergence of a new class of infrastructure called Platform-as-a-Service (PaaS). In this paper, we present a novel PaaS architecture being developed in the EU IST IRMOS project targeting real-time Quality of Service (QoS) guarantees for online interactive multimedia applications. The architecture considers the full service lifecycle including service engineering, service level agreement design, provisioning and monitoring. QoS parameters at both application and infrastructure levels are given specific attention as the basis for provisioning policies in the context of temporal constraints. The generic applicability of the architecture is being verified and validated through implemented scenarios from three important application sectors (film post-production, virtual augmented reality for engineering design, collaborative e-Learning in virtual worlds).
Abstract-The emergence of new environments such as Cloud computing highlighted new challenges in traditional fields like performance estimation. Most of the current cloud environments follow the Software, Platform, Infrastructure service model in order to map discrete roles / providers according to the offering in each "layer". However, the limited amount of information passed from one layer to the other has raised the level of difficulty in translating user-understandable application terms from the Software layer to resource specific attributes, which can be used to manage resources in the Platform and Infrastructure layers. In this paper, a generic black box approach, based on Artificial Neural Networks is used in order to perform the aforementioned translation. The efficiency of the approach is presented and validated through different application scenarios (namely FFMPEG encoding and real-time interactive eLearning) that highlight its applicability even in cases where accurate performance estimation is critical, as in cloud environments aiming to facilitate real-time and interactivity.
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