We present a novel dataset captured from a VW station wagon for use in mobile robotics and autonomous driving research. In total, we recorded 6 hours of traffic scenarios at 10-100 Hz using a variety of sensor modalities such as high-resolution color and grayscale stereo cameras, a Velodyne 3D laser scanner and a high-precision GPS/IMU inertial navigation system. The scenarios are diverse, capturing real-world traffic situations, and range from freeways over rural areas to inner-city scenes with many static and dynamic objects. Our data is calibrated, synchronized and timestamped, and we provide the rectified and raw image sequences. Our dataset also contains object labels in the form of 3D tracklets, and we provide online benchmarks for stereo, optical flow, object detection and other tasks. This paper describes our recording platform, the data format and the utilities that we provide.
With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learningbased 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose Occupancy Networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.
This paper proposes a novel model and dataset for 3D scene flow estimation with an application to autonomous driving. Taking advantage of the fact that outdoor scenes often decompose into a small number of independently moving objects, we represent each element in the scene by its rigid motion parameters and each superpixel by a 3D plane as well as an index to the corresponding object. This minimal representation increases robustness and leads to a discrete-continuous CRF where the data term decomposes into pairwise potentials between superpixels and objects. Moreover, our model intrinsically segments the scene into its constituting dynamic components. We demonstrate the performance of our model on existing benchmarks as well as a novel realistic dataset with scene flow ground truth. We obtain this dataset by annotating 400 dynamic scenes from the KITTI raw data collection using detailed 3D CAD models for all vehicles in motion. Our experiments also reveal novel challenges which cannot be handled by existing methods.
We present OctNet, a representation for deep learning with sparse 3D data. In contrast to existing models, our representation enables 3D convolutional networks which are both deep and high resolution. Towards this goal, we exploit the sparsity in the input data to hierarchically partition the space using a set of unbalanced octrees where each leaf node stores a pooled feature representation. This allows to focus memory allocation and computation to the relevant dense regions and enables deeper networks without compromising resolution. We demonstrate the utility of our OctNet representation by analyzing the impact of resolution on several 3D tasks including 3D object classification, orientation estimation and point cloud labeling. arXiv:1611.05009v4 [cs.CV] 10 Apr 2017 naïvely. We illustrate this in Fig. 1 for a 3D classification example. Given the 3D meshes of [48] we voxelize the input at a resolution of 64 3 and train a simple 3D convolutional network to minimize a classification loss. We depict the maximum of the responses across all feature maps at different layers of the network. It is easy to observe that high activations occur only near the object boundaries.Motivated by this observation, we propose OctNet, a 3D convolutional network that exploits this sparsity property. Our OctNet hierarchically partitions the 3D space into a set of unbalanced octrees [32]. Each octree splits the 3D space according to the density of the data. More specifically, we recursively split octree nodes that contain a data point in its domain, i.e., 3D points, or mesh triangles, stopping at the finest resolution of the tree. Therefore, leaf nodes vary in size, e.g., an empty leaf node may comprise up to 8 3 = 512 voxels for a tree of depth 3 and each leaf node in the octree stores a pooled summary of all feature activations of the voxel it comprises. The convolutional network operations are directly defined on the structure of these trees. Therefore, our network dynamically focuses computational and memory resources, depending on the 3D structure of the input. This leads to a significant reduction in computational and memory requirements which allows for deep learning at high resolutions. Importantly, we also show how essential network operations (convolution, pooling or unpooling) can be efficiently implemented on this new data structure.We demonstrate the utility of the proposed OctNet on three different problems involving three-dimensional data: 3D classification, 3D orientation estimation of unknown object instances and semantic segmentation of 3D point clouds. In particular, we show that the proposed OctNet enables significant higher input resolutions compared to dense inputs due to its lower memory consumption, while achieving identical performance compared to the equivalent dense network at lower resolutions. At the same time we gain significant speed-ups at resolutions of 128 3 and above. Using our OctNet, we investigate the impact of high resolution inputs wrt. accuracy on the three tasks and demonstrate that higher resol...
In this paper, we consider convolutional neural networks operating on sparse inputs with an application to depth upsampling from sparse laser scan data. First, we show that traditional convolutional networks perform poorly when applied to sparse data even when the location of missing data is provided to the network. To overcome this problem, we propose a simple yet effective sparse convolution layer which explicitly considers the location of missing data during the convolution operation. We demonstrate the benefits of the proposed network architecture in synthetic and real experiments with respect to various baseline approaches. Compared to dense baselines, the proposed sparse convolution network generalizes well to novel datasets and is invariant to the level of sparsity in the data. For our evaluation, we derive a novel dataset from the KITTI benchmark, comprising 93k depth annotated RGB images. Our dataset allows for training and evaluating depth upsampling and depth prediction techniques in challenging real-world settings and will be made available upon publication.
This paper extends the popular task of multi-object tracking to multi-object tracking and segmentation (MOTS). Towards this goal, we create dense pixel-level annotations for two existing tracking datasets using a semi-automatic annotation procedure. Our new annotations comprise 65,213 pixel masks for 977 distinct objects (cars and pedestrians) in 10,870 video frames. For evaluation, we extend existing multi-object tracking metrics to this new task. Moreover, we propose a new baseline method which jointly addresses detection, tracking, and segmentation with a single convolutional network. We demonstrate the value of our datasets by achieving improvements in performance when training on MOTS annotations. We believe that our datasets, metrics and baseline will become a valuable resource towards developing multi-object tracking approaches that go beyond 2D bounding boxes. We make our annotations, code, and models available at https: //www.vision.rwth-aachen.de/page/mots.
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