Abstract-Providing an intuitive and user friendly interface is a challenging task. This challenge is even harder when it comes to mobile phones as such devices have limited interaction possibilities and smaller display size. The present work will develop a study about semiotic profiles as a way to improve techniques for designing graphical interfaces using large social media data spaces such as GeoNames, Eventful and DBpedia in the context of mobile phones screens.
The purpose of this work is to provide a graphical user interface which adapts according to Attention Level and eye pupil diameter. This work uses a simple webcam that is used to get the Attention Level and diameter of pupil in order to obtain parameters to adjust the screen of the device. Firstly, we will detect the attention level and in parallel getting pupil diameter, and finally will be provided an Adaptive Graphical User Interface. As a proof of concept we will increase the length of some GUI components such as buttons, text, pictures, among others in a windows application using C#.
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