Background In the health care environment, teamwork is paramount, especially when referring to patient safety. We are interested in recent and innovative solutions such as escape games, which is a type of adventure game that may be highly useful as an educational tool, potentially combining good communication skills with successful gamification. They involve teams of 5 to 10 individuals who are “locked” in the same room and must collaborate to solve puzzles while under pressure from a timer. Objective The purpose of this paper was to describe the steps involved in creating and implementing an educational escape game. This tool can then be put into service or further developed by trainers who wish to use it for learning interprofessional collaboration. Therefore, we started with an experience of creating an educational escape game for emergency medicine teams. Methods We chose to develop an educational escape game by using 6 successive steps. First, we built a team. Second, we chose the pedagogical objectives. Third, we gamified (switched from objectives to scenario). Next, we found the human and material resources needed. Thereafter, we designed briefing and debriefing. Lastly, we tested the game. Results By following these 6 steps, we created the first ambulant educational escape game that teaches people, or nurses, doctors, and paramedics, working in emergency medicine to work as a team. Conclusions From a pedagogic point of view, this game may be a good tool for helping people in multidisciplinary fields (medical and paramedical teams) to learn how to work collaboratively and to communicate as a group. Above all, it seems to be an innovative tool that complements medical simulation–based learning and thus consolidates traditional education.
BACKGROUND In emergency medicine, teamwork is paramount. We sought to develop a new educational tool that would promote team communication in emergency medicine. Escape game is an adventure game that may be useful as an educational tool. Escape games are increasingly being used in health education but the method of creating such games has not been clearly established. OBJECTIVE We created an educational escape game that trains emergency medicine teams to work together. The framework for creating such an educational escape game in healthcare is reported here. METHODS An escape game is particularly suitable for the field of emergency. From an educational point of view, it is the ideal tool for teaching people in multidisciplinary fields (medical and paramedical teams) to work collaboratively and to communicate as a group. This tool complements simulation-based training in medicine. RESULTS We have developed an educational escape game by using six successive steps. First, build a team. Second, choose the pedagogical objectives. Third, gamify (switch from objectives to scenario). Fourth, find the human and material resources needed. Fifth, create briefing and debriefing. Sixth, test the game. CONCLUSIONS This innovative tool complements medical simulation-based training and consolidates previous education. CLINICALTRIAL N/A
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