Methods for distributed optimization have received significant attention in recent years owing to their wide applicability in various domains including machine learning, robotics and sensor networks. A distributed optimization method typically consists of two key components: communication and computation. More specifically, at every iteration (or every several iterations) of a distributed algorithm, each node in the network requires some form of information exchange with its neighboring nodes (communication) and the computation step related to a (sub)-gradient (computation). The standard way of judging an algorithm via only the number of iterations overlooks the complexity associated with each iteration. Moreover, various applications deploying distributed methods may prefer a different composition of communication and computation.Motivated by this discrepancy, in this work we propose an adaptive cost framework which adjusts the cost measure depending on the features of various applications. We present a flexible algorithmic framework, where communication and computation steps are explicitly decomposed to enable algorithm customization for various applications. We apply this framework to the well-known distributed gradient descent (DGD) method, and show that the resulting customized algorithms, which we call DGD t , NEAR-DGD t and NEAR-DGD + , compare favorably to their base algorithms, both theoretically and empirically. The proposed NEAR-DGD + algorithm is an exact first-order method where the communication and computation steps are nested, and when the number of communication steps is adaptively increased, the method converges to the optimal solution. We test the performance and illustrate the flexibility of the methods, as well as practical variants, on quadratic functions and classification problems that arise in machine learning, in terms of iterations, gradient evaluations, communications and the proposed cost framework.
This paper describes an implementation of the L-BFGS method designed to deal with two adversarial situations. The first occurs in distributed computing environments where some of the computational nodes devoted to the evaluation of the function and gradient are unable to return results on time. A similar challenge occurs in a multi-batch approach in which the data points used to compute function and gradients are purposely changed at each iteration to accelerate the learning process. Difficulties arise because L-BFGS employs gradient differences to update the Hessian approximations, and when these gradients are computed using different data points the updating process can be unstable. This paper shows how to perform stable quasi-Newton updating in the multi-batch setting, studies the convergence properties for both convex and nonconvex functions, and illustrates the behavior of the algorithm in a distributed computing platform on binary classification logistic regression and neural network training problems that arise in machine learning.
A step-search sequential quadratic programming method is proposed for solving nonlinear equality constrained stochastic optimization problems. It is assumed that constraint function values and derivatives are available, but only stochastic approximations of the objective function and its associated derivatives can be computed via inexact probabilistic zeroth-and first-order oracles. Under reasonable assumptions, a high-probability bound on the iteration complexity of the algorithm to approximate first-order stationarity is derived. Numerical results on standard nonlinear optimization test problems illustrate the advantages and limitations of our proposed method.
In this paper, we analyze several methods for approximating the gradient of a function using only function values. These methods include finite differences, linear interpolation, Gaussian smoothing and smoothing on a unit sphere. The methods differ in the number of functions sampled, the choice of the sample points and the way in which the gradient approximations are derived. For each method, we derive bounds on the number of samples and the sampling radius which guarantee favorable convergence properties for a line search or fixed step size descent method. To this end, we derive one common condition on the accuracy of gradient approximations which guarantees these convergence properties and then show how each method can satisfy this condition. We analyze the convergence properties even when this condition is only satisfied with some sufficiently large probability at each iteration, as happens to be the case with Gaussian smoothing and smoothing on a unit sphere. Finally, we present numerical results evaluating the quality of the gradient approximations as well as their performance in conjunction with a line search derivative-free optimization algorithm.
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