Feature extraction and classification play an important role in brain-computer interface (BCI) systems. In traditional approaches, methods in pattern recognition field are adopted to solve these problems. Nowadays, the deep learning theory has developed so fast that researchers have employed it in many areas like computer vision and speech recognition, which have achieved remarkable results. However, few people introduce the deep learning method into the study of biomedical signals, especially EEG signals. In this paper, a wavelet transform-based input, which combines the time-frequency images of C3, Cz, and C4 channels, is proposed to extract the feature of motor imagery EEG signal. Then, a 2-Layer convolutional neural network is built as the classifier and convolutional kernels of different sizes are validated. The performance obtained by the proposed approach is evaluated by accuracy and Kappa value. The accuracy on dataset III from BCI competition II reaches 90%, and the best Kappa value on dataset 2a from competition IV is greater than many of other methods. In addition, the proposed method utilizes a resized small input, which reduces calculation complexity, so the training period is relatively faster. The results show that the method using convolutional neural network can be comparable or better than the other state-of-the-art approaches, and the performance will be improved when there is sufficient data.INDEX TERMS Brain computer interface (BCI), motor imagery (MI), wavelet transform time-frequency image, convolutional neural network (CNN).
Upper limb rehabilitation requires long-term, repetitive rehabilitation training and assessment. However, many patients cannot afford for heavy medical fees. It is necessary to design an effective, low-cost, and reasonable home rehabilitation and evaluation system. In this paper, we developed a novel home-based multi-scene upper limb rehabilitation training and evaluation system for post-stroke patients. Based on the Kinect sensor and the posture sensor, the multi-sensors fusion method was used to track the motion of the patients. Multiple virtual scenes were designed to encourage rehabilitation training of upper limbs and trunk. A rehabilitation evaluation method was proposed integrating Fugl-Meyer assessment (FMA) scale and upper limb reachable workspace relative surface area (RSA). Furthermore, an FMA-RSA assessment model was established to assess an upper limb motor function. Correlation-based dynamic time warping was used to solve the problem of inconsistent upper limb movement path in different patients. Two clinical trials were conducted. The experimental results show that the system is very friendly to the subjects. The rehabilitation assessment results by this system are highly correlated with the therapist's (the highest forecast accuracy was 92.7% in the 13th item). It also reveals that long-term rehabilitation training can improve the upper limb motor function of the patients statistically significant (p = 0.02 < 0.05). The system has the potential to become an effective home rehabilitation training and evaluation system.
Brain computer interface (BCI) adopts human brain signals to control external devices directly without using normal neural pathway. Recent study has explored many applications, such as controlling a teleoperation robot by electroencephalography (EEG) signals. However, utilizing the motor imagery EEG-based BCI to perform teleoperation for reach and grasp task still has many difficulties, especially in continuous multidimensional control of robot and tactile feedback. In this research, a motor imagery EEG-based continuous teleoperation robot control system with tactile feedback was proposed. Firstly, mental imagination of different hand movements was translated into continuous command to control the remote robotic arm to reach the hover area of the target through a wireless local area network (LAN). Then, the robotic arm automatically completed the task of grasping the target. Meanwhile, the tactile information of remote robotic gripper was detected and converted to the feedback command. Finally, the vibrotactile stimulus was supplied to users to improve their telepresence. Experimental results demonstrate the feasibility of using the motor imagery EEG acquired by wireless portable equipment to realize the continuous teleoperation robot control system to finish the reach and grasp task. The average two-dimensional continuous control success rates for online Task 1 and Task 2 of the six subjects were 78.0% ± 6.1% and 66.2% ± 6.0%, respectively. Furthermore, compared with the traditional EEG triggered robot control using the predefined trajectory, the continuous fully two-dimensional control can not only improve the teleoperation robot system’s efficiency but also give the subject a more natural control which is critical to human–machine interaction (HMI). In addition, vibrotactile stimulus can improve the operator’s telepresence and task performance.
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