Soil excavation is a fundamental step of building and infrastructure development. Despite strong enforcement of construction best practices and regulations, accidents in construction industry are comparatively higher than other industries. Likewise, significant increase in injuries and fatalities are recently reported on geotechnical activities such as excavation pits and trenches. Academic researchers and industry professionals have currently devoted vital attention to acquire construction safety in preconstruction phase of the project. They have developed various algorithms to enhance safety in preconstruction phase such as automated generation of scaffolding and its potential risk analysis, checking BIM model for fall risks, and limited access zone allocation in wall masonry. However, safety in geotechnical works at preconstruction phase is yet unexplored. This paper proposed automatic safety rule compliance approach for excavation works leveraging algorithmic modeling tools and BIM technologies. The focused approach comprises of the following three modules: information extraction and logic design (IELD), information conversion and process integration (ICPI), and automodeling and safety plan generation (ASPG). Specifically, the scope of the paper is limited to major risks such as cave-ins, fall, safety egress, and prohibited zones risks. A set of rules-based algorithms was developed in commercially available software using visual programming language (VPL) that automatically generates geometric conditions in BIM and visualizes the potential risks and safety resources installation along with their quantity take-off and optimized locations. A case study has been presented to validate the proof of concept; automated modeling tool for excavation safety planning generated the required results successfully. It is anticipated that the proposed approach has potential to help the designers through automated modeling and assist decision makers in developing productive and practical safety plans compared to the conventional 2D plans for excavation works at the preconstruction phase. Moreover, it is realized that the same approach can be extended to other rule-dependent subjects in construction.
Fires pose an enormous threat to human safety and many spectacular fires in under-construction buildings were reported over the past few years. Many construction sites only rely on fire extinguishers, as under-construction buildings do not contain a permanent fire protection system. Traditional safety planning lacks a justified approach for the firefighting equipment installation planning in the construction job site. Even though many government agencies made safety regulations for firefighting equipment installations, it is still a challenge to translate and execute these rules at the job site. Currently, the construction industry is devoted to discovering all the possible applications of Building Information Modelling (BIM) technology in the entire phases of the project life cycle. BIM technology enables the presentation of facilities in 3-D and offers rule-based modeling through visual programming tools. Therefore, this paper focuses on a visual language approach for rule translation and a multi-agent-based construction fire safety planning simulation in BIM. The proposed approach includes three core modules, namely: (a) Rule Extraction and Logic Development (RELD) Module, (b) Design for Construction Fire Safety (DCFS) Module, and (c) Con-fire Safety Plan Simulation (CSPS) Module. In addition, the DCFS module further includes three submodules, named as (1) Firefighting Equipment Installation (FEI) Module, (2) Bill of Quantities (BoQs) for firefighting Equipment (BFE) Module, and (3) Escape Route Plan (ERP) Module. The RELD module converts the OSHA fire safety rule into mathematical logic, and the DCFS module presents the development of the Con-fire Safety Planning approach by translating the rules from mathematical logic into computer-readable language. The three sub-modules of the DCFS module visualize the outputs of this research work. The CSPS module uses a multi-agent simulation to verify the safety rule compliance of the portable firefighting equipment installation plan the system in a BIM environment. A sample project case study has been implemented to validate the proof of concept. It is anticipated that the proposed approach has the potential to helps the designers through its effectiveness and convenience while it could be helpful in the field for practical use.
Construction Progress monitoring noticed recent expansions by adopting vision and laser technologies. However, inspectors need to personally visit the job-site or wait for a time gap to process data captured from the construction site to use for inspection. Recent inspection methods lacks automation and real-time data exchange, therefore, it needs inspection manpower for each job-site, the health risk of physical interaction between workers and inspector, loss of energy, data loss, and time consumption. To address this issue, a near real-time construction work inspection system called iVR is proposed; this system integrates 3D scanning, extended reality, and visual programming to visualize interactive onsite inspection for indoor activities and provide numeric data. The iVR comprises five modules: iVR-location finder (finding laser scanner located in the construction site) iVR-scan (capture point cloud data of job-site indoor activity), iVR-prepare (processes and convert 3D scan data into a 3D model), iVR-inspect (conduct immersive visual reality inspection in construction office), and iVR-feedback (visualize inspection feedback from job-site using augmented reality). An experimental lab test is conducted to verify the applicability of iVR process; it successfully exchanges required information between construction job-site and office in a specific time. This system is expected to assist Engineers and workers in quality assessment, progress assessments, and decision-making which can realize a productive and practical communication platform, unlike conventional monitoring or data capturing, processing, and storage methods, which involve storage, compatibility and time-consumption issues.
This Dataset provides a method of optimizing robot arm, facade pick and place locations in the construction site during facade assembly activity using generative design. A set of generative algorithms are provided in the form of graphical algorithm editors. The dataset is divided into three sets, each set controlling an essential subtask of facade assembly in the construction site. the dataset is called (iFOBOT) and consist of the following sub datasets: generative tool for facade population on building envelop (iFOBOT-D), Generative algorithm aided robot spatial location optimizer (iFOBOT-B), and Quantity take-off generative (iFOBOT-L). A sample project associated with its script and outcome results are included in this dataset to guide readers how to use this tool. This dataset only focuses on robot arm and facade module placement in construction sites. This dataset can generate optimized location of robot arm workstation in jobsite while also reducing robot collision with its body and surrounding objects, 2) reducing reachability rate, 3) reducing robot time travel during operation which in result minimize risk in facade assembly and increase productivity. This dataset is in parametric format which makes it reusable with all its history data using the reproducing guide provided here. More details of how to reuse this dataset and developed tool in construction site is covered in Robot-based Facade Spatial Assembly Optimization paper [1] .
Urban vegetation is an essential element of the urban city pedestrian walkway. Despite city forest regulations and urban planning best practices, vegetation planning lacks clear comprehension and compatibility with other urban elements surrounding it. Urban planners and academic researchers currently devote vital attention to include most of the urban elements and their impact on the occupants and the environment in the planning stage of urban development. With the advancement in computational design, they have developed various algorithms to generate design alternatives and measure their impact on the environment that meets occupants’ needs and perceptions of their city. In particular, multi-agent-based simulations show great promise in developing rule compliance with urban vegetation design tools. This paper proposed an automatic urban vegetation city rule compliance approach for pedestrian pathway vegetation, leveraging multi-agent system and algorithmic modeling tools. This approach comprises three modules: rule compliance (T-Rule), street vegetation design tool (T-Design), and multi-agent alternative generation (T-Agent). Notably, the scope of the paper is limited to trees, shrubbery, and seating area configurations in the urban pathway context. To validate the developed design tool, a case study was tested, and the vegetation design tool generated the expected results successfully. A questionnaire was conducted to give feedback on the use of the developed tool for enhancing positive experience of the developed tool. It is anticipated that the proposed tool has the potential to aid urban planners in decision-making and develop more practical vegetation planting plans compared with the conventional Two-Dimensional (2D) plans, and give the city occupants the chance to take part in shaping their city by merely selecting from predefined parameters in a user interface to generate their neighborhood pathway vegetation plans. Moreover, this approach can be extended to be embedded in an interactive map where city occupants can shape their neighborhood greenery and give feedback to urban planners for decision-making.
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