The present study is based on the observation that computer-simulated reality applied by virtual reality (VR) methods may offer a new means of treating male erectile disorders. The experimental design was based on the theory of psychological development, supported by multimedia acoustic experience and clinical tests. The method involved the use of virtual reality equipment and specially designed CD-ROM programmes. Excluding 15% drop-outs, the success rate was 82% for male erectile disorders due to psychological factors and 84%, excluding 17% drop-outs, for combined factor disorders. Psychotherapy with VR seems to hasten the healing process and reduce drop-outs, suggesting that this method opens or consolidates new or rarely used brain pathways, facilitating the¯ow of new mnemonic associations that promote the satisfaction of natural drives.
Virtual environments have recently attracted much attention in clinical medicine. Given the new opportunities offered by this technology, some on-going research projects are now testing the possibility of using virtual reality (VR) for behavioral therapy, especially in the treatment of phobias. This paper describes a psychodynamic psychotherapy, integrating VR, used for the treatment of erection dysfunctions and premature ejaculation. The rationale of this approach is presented together with the results obtained on two different clinical samples: patients who had been impotent for at least 6 months (N = 50), and patients affected by primary premature ejaculation (n = 16).
Could a brain circuit exist, verifiable using positron emission tomography (PET), that links coitus and its dysfunctions, such as impotence? Could re-establishing normal sexual functioning be linked with the normalization of some sort of altered brain metabolism utilizing a therapeutic project that uses psychodynamic psychotherapy integrating virtual reality (VR)? A Brain PET Scan and a self-administered sexual activity questionnaire were given to 11 heterosexual patients affected by impotence due to psychological causes, both before and approximately 6 months after a cycle of psychodynamic psychotherapy. Seven randomly-selected patients received psychotherapy with VR technology using the Optale Method. PET data, used to indicate glucose consumption in various brain areas, were compared with data from normal patients, and a statistical analysis was run. Alterations in cerebral metabolic functioning were displayed in the following areas: frontal cortex, nucleus caudatus, and thalamus. The seven patients who received psychotherapy with VR technology "normalized" in these same areas and attained satisfactory sexual performance. The existence of a male sex algorithm may be hypothesized that links the frontal cortex, nucleus caudatus, and thalamus, and explains its action on cortical motor areas and/or on the medial preoptic area of the hypothalamus, which may respond to treatment combining psychotherapy with VR.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.