This paper investigates how far a very deep neural network is from attaining close to saturating performance on existing 2D and 3D face alignment datasets. To this end, we make the following 5 contributions: (a) we construct, for the first time, a very strong baseline by combining a state-of-the-art architecture for landmark localization with a state-of-the-art residual block, train it on a very large yet synthetically expanded 2D facial landmark dataset and finally evaluate it on all other 2D facial landmark datasets. (b) We create a guided by 2D landmarks network which converts 2D landmark annotations to 3D and unifies all existing datasets, leading to the creation of LS3D-W, the largest and most challenging 3D facial landmark dataset to date (~230,000 images). (c) Following that, we train a neural network for 3D face alignment and evaluate it on the newly introduced LS3D-W. (d) We further look into the effect of all "traditional" factors affecting face alignment performance like large pose, initialization and resolution, and introduce a "new" one, namely the size of the network. (e) We show that both 2D and 3D face alignment networks achieve performance of remarkable accuracy which is probably close to saturating the datasets used. Training and testing code as well as the dataset can be downloaded from https: //www.adrianbulat.com/face-alignment/ arXiv:1703.07332v3 [cs.CV]
This paper is on human pose estimation using Convolutional Neural Networks. Our main contribution is a CNN cascaded architecture specifically designed for learning part relationships and spatial context, and robustly inferring pose even for the case of severe part occlusions. To this end, we propose a detection-followed-by-regression CNN cascade. The first part of our cascade outputs part detection heatmaps and the second part performs regression on these heatmaps. The benefits of the proposed architecture are multi-fold: It guides the network where to focus in the image and effectively encodes part constraints and context. More importantly, it can effectively cope with occlusions because part detection heatmaps for occluded parts provide low confidence scores which subsequently guide the regression part of our network to rely on contextual information in order to predict the location of these parts. Additionally, we show that the proposed cascade is flexible enough to readily allow the integration of various CNN architectures for both detection and regression, including recent ones based on residual learning. Finally, we illustrate that our cascade achieves top performance on the MPII and LSP data sets. Code can be downloaded from
This paper is on image and face super-resolution. The vast majority of prior work for this problem focus on how to increase the resolution of low-resolution images which are artificially generated by simple bilinear down-sampling (or in a few cases by blurring followed by down-sampling). We show that such methods fail to produce good results when applied to real-world low-resolution, low quality images. To circumvent this problem, we propose a two-stage process which firstly trains a High-to-Low Generative Adversarial Network (GAN) to learn how to degrade and downsample high-resolution images requiring, during training, only unpaired high and low-resolution images. Once this is achieved, the output of this network is used to train a Low-to-High GAN for image super-resolution using this time paired low-and high-resolution images. Our main result is that this network can be now used to effectively increase the quality of real-world low-resolution images. We have applied the proposed pipeline for the problem of face super-resolution where we report large improvement over baselines and prior work although the proposed method is potentially applicable to other object categories.
Figure 1: A few results from our VRN -Guided method, on a full range of pose, including large expressions. Abstract 3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the availability of multiple facial images (sometimes from the same subject) as input, and must address a number of methodological challenges such as establishing dense correspondences across large facial poses, expressions, and non-uniform illumination. In general these methods require complex and inefficient pipelines for model building and fitting. In this work, we propose to address many of these limitations by training a Convolutional Neural Network (CNN) on an appropriate dataset consisting of 2D images and 3D facial models or scans. Our CNN works with just a single 2D facial image, does not require accurate alignment nor establishes dense correspondence between images, works for arbitrary facial poses and expressions, and can be used to reconstruct the whole 3D facial geometry (including the non-visible parts of the face) bypassing the construction (during training) and fitting (during testing) of a 3D Morphable Model. We achieve this via a simple CNN architecture that performs direct regression of a volumetric representation of the 3D facial geometry from a single 2D image. We also demonstrate how the related task of facial landmark localization can be incorporated into the proposed framework and help improve reconstruction quality, especially for the cases of large poses and facial expressions. Code and models will be made available at
Input SRGAN Ours Figure 1: A few examples of visual results produced by our system on real-world low resolution faces from WiderFace. AbstractThis paper addresses 2 challenging tasks: improving the quality of low resolution facial images and accurately locating the facial landmarks on such poor resolution images. To this end, we make the following 5 contributions: (a) we propose Super-FAN: the very first end-to-end system that addresses both tasks simultaneously, i.e. both improves face resolution and detects the facial landmarks. The novelty or Super-FAN lies in incorporating structural information in a GAN-based super-resolution algorithm via integrating a sub-network for face alignment through heatmap regression and optimizing a novel heatmap loss. (b) We illustrate the benefit of training the two networks jointly by reporting good results not only on frontal images (as in prior work) but on the whole spectrum of facial poses, and not only on synthetic low resolution images (as in prior work) but also on real-world images. (c) We improve upon the state-of-the-art in face super-resolution by proposing a new residual-based architecture. (d) Quantitatively, we show large improvement over the state-of-the-art for both face super-resolution and alignment. (e) Qualitatively, we show for the first time good results on real-world low resolution images like the ones of Fig. 1.
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