The main function of Higher Educational Institutions (HEIs) is to produce skilled and knowledgeable workforce who are able to not only function with minimal guidance but also to contribute effectively to the hiring organizations. Many studies have indicated that most HEIs have somewhat similar course content and thrived at producing students with good academic achievement. But what differentiated them from one another is their ability to develop knowledge workers with the right employability skills or 'soft skills' such as communication, problemsolving, interpersonal and other skills deemed important as the foundations by which they require to function at work regardless of the nature of employment. This paper reports findings of a large-scale study looking into the soft skills attainment of Malaysian HEI graduates. A quantitative survey design was employed whereby data were obtained through the administration of an instrument called the Malaysian Soft Skills Scale (My3S). My3S consists of 180 items covering seven elements namely Communications, Critical Thinking and Problem Solving, Teamwork, Moral and Professional Ethics, Leadership, Life Long Learning and Entrepreneurial aspects. The mean scores for the seven My3S subscales were found to be between 6.3 and 7.8 from the maximum possible score of 10. Specifically, comparisons were made between graduates of public and private institutions with respect to the seven elements. Findings of the study suggest that, in general, students of public HEIs scored higher in all seven skills. With respect to gender, male students scored higher than female students in all elements except for teamwork skills and moral and professional ethics. A comparison between fields of study showed that for both types of HEIs, technical students scored the highest in all skills except for moral and professional ethics. Based on the findings of this study, it is suggested that in addition to offering specific courses to improve soft skills attainment, HEIs need to embed soft skills in their academic curricula.
<p><span lang="EN-US">Education 4.0 will be the next aspect of the curriculum since programming has been taught from the primary school level. Training 4.0 requires teachers to equip students with not only the knowledge and information but also encourage students to be able to process information, develop creative thinking, and acquire problem-solving skills. However, the competency of teachers to encourage creative thinking and problem-solving skills is still questionable. The purpose of this concept paper is to provide an understanding of the conceptual framework for enhancing the teachers’ competency to enhance creativity and innovation in fulfilling the desire of education 4.0. design thinking is an innovative method that places people right at the center of problem solving. It discusses the variables that may affect the quality of teachers in education 4.0 and presents a literature review of approaches that can contribute to the creation of effective teaching methods to develop successful students and satisfy the demands of the workforce for industrial revolution 4.0. It is found that teachers need to be competent to build students' skills in meeting a competitive and innovative workforce in the wake of the industrial revolution 4.0. There are seven dimensions in the design thinking mindset that teachers need to understand to meet the 4.0 education requirements.</span></p>
The use of augmented reality as a teaching aid among teachers is becoming more widespread. So, it is a must to create a holistic framework of augmented reality in order to enhance the teaching and learning context. Therefore, the purpose of this study is to develop an augmented reality immersive learning design (AILeaD) framework by using the Fuzzy Delphi Technique. The objective of this research is to gain experts’ consensus in building and identifying constructs and elements as well as their place in the AILeaD framework. The Fuzzy Delphi Technique is used as a systematic method to evaluate, verify as well as to make a decision in modifying all needed constructs and elements in order to create the AILeaD framework through the consensus of the experts. The research questionnaire is divided into three sections which are technology skills, instructional designs and type of augmented reality applications in a total of 36 items and using the Likert-7point scale. The sample of this research consists of 10 experts from educational technology, teaching technology, augmented reality and model development. The finding showed that the experts agreed and approved all of the constructs and elements where the three conditions were fulfilled which are the item value is less than or same with the threshold value (d) < 0.2, experts' consensus percentage exceeded 75% and defuzzification value per item exceeded α-cut = 0.5. This study could contribute to the educational policy that focuses on the development of teaching quality with the improvement of existing skills among educators through the innovation and utilization of technology in the teaching and learning context. This is in line with Malaysia Education Blueprint known as Shift 7 (2013 – 2025) where it leverages the utilization of ICT to enhance the quality of education in Malaysia. The implication of this study is to make the AILeaD framework as a guideline for teachers, lecturers and instructional designers in producing the teaching aids in accordance with augmented reality and taking Gagne Nine Events, Cognitive Theory of Multimedia Learning dan Revised Bloom Taxonomy into account.
The purpose of this study is to explore postgraduate students' self-directed learning (SDL) readiness using Mobile learning (M-learning) in Massive Open Online Courses (MOOCs) as a platform and task-centred activity. Reflective practice is used to measure students SDL readiness. This study is qualitative in nature. The research employed thematic analysis method, which involved systematic coding processes, entailing coding, finding categories and themes. Hence, 34 postgraduate students from a public university were selected via a purposive sampling method. They were initially introduced to M-learning course content in FutureLearn (MOOCs) platform, followed by reflective practices. Pre-reflective practices happened before students were enlisted into the M-learning process, During-reflective process in FutureLearn platform and Post-reflective upon completion of the task-centered activity. The findings revealed that most of these students were not sure of their own readiness to take on SDL in the M-learning platform during the pre-reflective stage. However, most of them were able to monitor their own readiness at the During-reflective process. Subsequently, they made progress in adopting and self-evaluating their own performance by completing the task-centered activity successfully. Therefore, the contribution of this study is on constructing reflective practices based on three different stages. Hence, the reflective approach practice has given students insight on their own learning capabilities and readiness for SDL in the mobile platform.
Mobile Learning (M-learning) has great potential to be an effective learning tool in creating meaningful learning experiences. The purpose of this study is to explore postgraduate students M-learning experiences in Massive Open Online Courses (MOOCs) platform. Reflective practice is used to measure the students M-learning experience based on mobile-based task-centered activity. This study is qualitative in nature employed thematic analysis method. Therefore, 34 postgraduate students from a public university in Malaysia were selected for this purposive sampling. The postgraduate students were initially introduced to M-learning course content in FutureLearn platform followed by reflective practices. Pre-reflective practice happened before students are enlisted into the M-learning process, During-reflective process in FutureLearn platform and Post-reflective upon completion of task-centered activity. The findings revealed that majority of these students were unsure of M-learning platform during the pre-reflective stage. This is due to lack of prior knowledge and experience in M-learning platform using mobile devices as real time hindered the students from exploring. However, most of them progress to gained positive M-learning experiences as their able to monitoring and self-evaluate their own learning development throughout this learning process and completed the task-centered activity successfully. Therefore, the reflective approach practice has given students insight on their meaningful learning experience and their own learning capabilities.
<span lang="EN-US">This study seeks to explore Malaysian undergraduates’ perspectives on the implementation of remote learning in their university during the period of the movement control order (MCO). Since teaching and learning activities have been impacted by the pandemic, it is imperative to consider students’ perspectives on carrying out classes via the online platform as many studies claim that the pandemic has disrupted teaching and learning activities. A total of 1,028 undergraduate students participated in this voluntary study by answering an open-ended survey sent out to their student email addresses during the MCO period that restricted students and lecturers from going to the university. The qualitative responses from the students were critically analyzed for thematic patterns. The four themes emerging from the data provide future teaching and learning plans that should embed self-learning techniques that could aid students if a similar predicament should hit us in the future. Course instructors can use this information to design future lessons that could assist their learners better.</span>
Flood disasters have raised critical issues for landowners as they might affect land values. The argument of possible decline in the value of land located in flood-liable areas has been discussed in previous literature. However, existing studies on flood impact in Malaysia are few and do not focus on land property as a main issue of study. Therefore, in this study, we investigate the effect of flood on agricultural and industrial land property values in Malaysia by using the Hedonic Pricing Model (HPM). The results of this study suggest that flood duration significantly reduced the value of agricultural and industrial land property. The results from this study has benefits for landowners in terms of understanding the effect of flood duration on agricultural and industrial land values and factors responsible for decreasing land value. This will help the landowners to make contingency arrangement on the property assets to ensure that loss due to flood is minimized.
Losses for ecological disasters in South Sulawesi Province were recorded accumulated at IDR 8.03 trillion. The worst ecological disaster of floods and landslides in Luwu Regency, about 38 victims died, 13438 residents were displaced, 1986 hectares of rice, 505 hectares of corn, and 244 hectares of cocoa were damaged. The ecological disaster worth IDR 8 trillion, the flood disaster in Bantaeng Regency resulted in 2 deaths, 2333 houses damaged, 197 hectares of rice fields and plantations were submerged by water due to the flood. Loss of IDR 33 billion, stopping the seizure of people's living space, protecting farmers, fishermen, women, and indigenous peoples must be carried out by the provincial government of South Sulawesi. Apart from this, the government must also revoke mining permits that are not in accordance with the regulations, and stop involving colleagues in the state revenue expenditure budget and regional revenue expenditure budget projects that are ecologically damaging and not environmentally sound.
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