Designing Internet of Things (IoT) applications faces many challenges including security, massive traffic, high availability, high reliability and energy constraints. Recent distributed computing paradigms, such as Fog and multi-access edge computing (MEC), software-defined networking (SDN), network virtualization and blockchain can be exploited in IoT networks, either combined or individually, to overcome the aforementioned challenges while maintaining system performance. In this paper, we present a framework for IoT that employs an edge computing layer of Fog nodes controlled and managed by an SDN network to achieve high reliability and availability for latency-sensitive IoT applications. The SDN network is equipped with distributed controllers and distributed resource constrained OpenFlow switches. Blockchain is used to ensure decentralization in a trustful manner. Additionally, a data offloading algorithm is developed to allocate various processing and computing tasks to the OpenFlow switches based on their current workload. Moreover, a traffic model is proposed to model and analyze the traffic indifferent parts of the network. The proposed algorithm is evaluated in simulation and in a testbed. Experimental results show that the proposed framework achieves higher efficiency in terms of latency and resource utilization.
Abstract:One of the main design aspects of the Tactile Internet system is the 1 ms end-to-end latency, which is considered as being the main challenge with the system realization. Forced by recent development and capabilities of the fifth generation (5G) cellular system, the Tactile Internet will become a real. One way to overcome the 1 ms latency is to employ a centralized controller in the core of the network with a global knowledge of the system, together with the concept of network function virtualization (NFV). This is the idea behind the software defined networking (SDN). This paper introduces a Tactile Internet system structure, which employs SDN in the core of the cellular network and mobile edge computing (MEC) in multi-levels. The work is mainly concerned with the structure of the core network. The system is simulated over a reliable environment and introduces a round trip latency of orders of 1 ms. This can be interpreted by the reduction of intermediate nodes that are involved in the communication process.
Vehicular ad hoc networks (VANETs) are a recent class of peer-to-peer wireless networks that are used to organize the communication and interaction between cars (V2V), between cars and infrastructure (V2I), and between cars and other types of nodes (V2X). These networks are based on the dedicated short-range communication (DSRC) IEEE 802.11 standards and are mainly intended to organize the exchange of various types of messages, mainly emergency ones, to prevent road accidents, alert when a road accident occurs, or control the priority of the roadway. Initially, it was assumed that cars would only interact with each other, but later, with the advent of the concept of the Internet of things (IoT), interactions with surrounding devices became a demand. However, there are many challenges associated with the interaction of vehicles and the interaction with the road infrastructure. Among the main challenge is the high density and the dramatic increase of the vehicles’ traffic. To this end, this work provides a novel system based on mobile edge computing (MEC) to solve the problem of high traffic density and provides and offloading path to vehicle’s traffic. The proposed system also reduces the total latency of data communicated between vehicles and stationary roadside units (RSUs). Moreover, a latency-aware offloading algorithm is developed for managing and controlling data offloading from vehicles to edge servers. The system was simulated over a reliable environment for performance evaluation, and a real experiment was conducted to validate the proposed system and the developed offloading method.
The publication has been prepared with the support of the ''RUDN University Program 5-100.'' ABSTRACT One of the most promising use cases of 5G/IMT2020 is the unmanned aerial vehicle (UAV). Due to their small size, the UAVs are resource constraint devices. To this end, this paper proposes an offloading algorithm for UAVs to assist in the execution of computationally intensive tasks. The proposed algorithm provides two UAV offloading methods. The first offloading method is the air-offloading, where a UAV can offload its computing tasks to nearby UAVs that have available computing and energy resources. The second offloading method is the ground-offloading, which enables the offloading of tasks to an edge cloud server from the multi-level edge cloud units connected to ground stations. The proposed algorithm is energy-and latency-aware, i.e., it selects the execution device and the offloading method based on the latency and energy constraints. The intensive algorithm simulation over reliable conditions for various scenarios with different cases for each scenario is conducted and results are presented. INDEX TERMS UAV, offloading, latency, energy, 5G, MEC. I. INTRODUCTION Unmanned Aerial Vehicles (UAVs), e.g., drones, have gained increasing interest in recent years [1], [2]. With the near release of fifth generation cellular system (5G), UAVs are expected to have many applications. These applications vary from simple environmental monitoring to the complex high security military applications [3]-[5]. There are many challenges associated with the development of UAV networks and applications. These challenges include [6]-[8]: Trajectory or path planning, collision avoidance, mobility control, cost, security, data offloading, energy consumption, latency and compatibility with existing systems and cellular networks. Part of these challenges is associated with the limited capabilities of UAVs, due to their small size, e.g., microdrones, required for many applications [3]. Applications with computationally intensive tasks and applications, e.g., imageor video-based, require high processing and energy resources, which affect real-time operation and lifetime of an UAV system or even cause task blocking. In order to prolong the The associate editor coordinating the review of this manuscript and approving it for publication was Muhammad Imran.
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