This paper describes CAVIAR, a massively parallel hardware implementation of a spike-based sensing-processing-learning-actuating system inspired by the physiology of the nervous system. CAVIAR uses the asychronous address-event representation (AER) communication framework and was developed in the context of a European Union funded project. It has four custom mixed-signal AER chips, five custom digital AER interface components, 45k neurons (spiking cells), up to 5M synapses, performs 12G synaptic operations per second, and achieves millisecond object recognition and tracking latencies.
Convolutional neural networks (CNNs) have become the dominant neural network architecture for solving many state-of-the-art (SOA) visual processing tasks. Even though graphical processing units are most often used in training and deploying CNNs, their power efficiency is less than 10 GOp/s/W for single-frame runtime inference. We propose a flexible and efficient CNN accelerator architecture called NullHop that implements SOA CNNs useful for low-power and low-latency application scenarios. NullHop exploits the sparsity of neuron activations in CNNs to accelerate the computation and reduce memory requirements. The flexible architecture allows high utilization of available computing resources across kernel sizes ranging from 1x1 to 7x7. NullHop can process up to 128 input and 128 output feature maps per layer in a single pass. We implemented the proposed architecture on a Xilinx Zynq field-programmable gate array (FPGA) platform and presented the results showing how our implementation reduces external memory transfers and compute time in five different CNNs ranging from small ones up to the widely known large VGG16 and VGG19 CNNs. Postsynthesis simulations using Mentor Modelsim in a 28-nm process with a clock frequency of 500 MHz show that the VGG19 network achieves over 450 GOp/s. By exploiting sparsity, NullHop achieves an efficiency of 368%, maintains over 98% utilization of the multiply-accumulate units, and achieves a power efficiency of over 3 TOp/s/W in a core area of 6.3 mm₂. As further proof of NullHop's usability, we interfaced its FPGA implementation with a neuromorphic event camera for real-time interactive demonstrations.
This paper presents a new architecture, design flow, and field-programmable gate array (FPGA) implementation analysis of a neuromorphic binaural auditory sensor, designed completely in the spike domain. Unlike digital cochleae that decompose audio signals using classical digital signal processing techniques, the model presented in this paper processes information directly encoded as spikes using pulse frequency modulation and provides a set of frequency-decomposed audio information using an address-event representation interface. In this case, a systematic approach to design led to a generic process for building, tuning, and implementing audio frequency decomposers with different features, facilitating synthesis with custom features. This allows researchers to implement their own parameterized neuromorphic auditory systems in a low-cost FPGA in order to study the audio processing and learning activity that takes place in the brain. In this paper, we present a 64-channel binaural neuromorphic auditory system implemented in a Virtex-5 FPGA using a commercial development board. The system was excited with a diverse set of audio signals in order to analyze its response and characterize its features. The neuromorphic auditory system response times and frequencies are reported. The experimental results of the proposed system implementation with 64-channel stereo are: a frequency range between 9.6 Hz and 14.6 kHz (adjustable), a maximum output event rate of 2.19 Mevents/s, a power consumption of 29.7 mW, the slices requirements of 11141, and a system clock frequency of 27 MHz.
In this paper we present a neuro-inspired spike-based close-loop controller written in VHDL and implemented for FPGAs. This controller has been focused on controlling a DC motor speed, but only using spikes for information representation, processing and DC motor driving. It could be applied to other motors with proper driver adaptation. This controller architecture represents one of the latest layers in a Spiking Neural Network (SNN), which implements a bridge between robotics actuators and spike-based processing layers and sensors. The presented control system fuses actuation and sensors information as spikes streams, processing these spikes in hard real-time, implementing a massively parallel information processing system, through specialized spike-based circuits. This spike-based close-loop controller has been implemented into an AER platform, designed in our labs, that allows direct control of DC motors: the AER-Robot. Experimental results evidence the viability of the implementation of spike-based controllers, and hardware synthesis denotes low hardware requirements that allow replicating this controller in a high number of parallel controllers working together to allow a real-time robot control.
This paper presents a modular, scalable approach to assembling hierarchically structured neuromorphic Address Event Representation (AER) systems. The method consists of arranging modules in a 2D mesh, each communicating bidirectionally with all four neighbors. Address events include a module label. Each module includes an AER router which decides how to route address events. Two routing approaches have been proposed, analyzed and tested, using either destination or source module labels. Our analyses reveal that depending on traffic conditions and network topologies either one or the other approach may result in better performance. Experimental results are given after testing the approach using high-end Virtex-6 FPGAs. The approach is proposed for both single and multiple FPGAs, in which case a special bidirectional parallel-serial AER link with flow control is exploited, using the FPGA Rocket-I/O interfaces. Extensive test results are provided exploiting convolution modules of 64 × 64 pixels with kernels with sizes up to 11 × 11, which process real sensory data from a Dynamic Vision Sensor (DVS) retina. One single Virtex-6 FPGA can hold up to 64 of these convolution modules, which is equivalent to a neural network with 262 × 10(3) neurons and almost 32 million synapses.
Abstract-This paper describes a high-speed USB2.0 AddressEvent Representation (AER) interface that allows simultaneous monitoring and sequencing of precisely timed AER data. This low-cost (<$100), two chip, bus powered interface can achieve sustained AER event rates of 5 megaevents per second (Meps). Several boards can be electrically synchronized, allowing simultaneous synchronized capture from multiple devices. It has three AER ports, one for sequencing, one for monitoring and one for passing through the monitored events. This paper also describes the host software infrastructure that makes the board usable for a heterogeneous mixture of AER devices and that allows recording and playback of recorded data.
This paper addresses the problem of converting a conventional video stream based on sequences of frames into the spike event-based representation known as the address-event-representation (AER). In this paper we concentrate on rate-coded AER. The problem is addressed as an algorithmic problem, in which different methods are proposed, implemented and tested through software algorithms. The proposed algorithms are comparatively evaluated according to different criteria. Emphasis is put on the potential of such algorithms for a) doing the frame-based to event-based representation in real time, and b) that the resulting event streams ressemble as much as possible those generated naturally by rate-coded address-event VLSI chips, such as silicon AER retinae. It is found that simple and straightforward algorithms tend to have high potential for real time but produce event distributions that differ considerably from those obtained in AER VLSI chips. On the other hand, sophisticated algorithms that yield better event distributions are not efficient for real time operations. The methods based on linear-feedback-shift-register (LFSR) pseudorandom number generation is a good compromise, which is feasible for real time and yield reasonably well distributed events in time. Our software experiments, on a 1.6-GHz Pentium IV, show that at 50% AER bus load the proposed algorithms require between 0.011 and 1.14 ms per 8 bit-pixel per frame. One of the proposed LFSR methods is implemented in real time hardware using a prototyping board that includes a VirtexE 300 FPGA. The demonstration hardware is capable of transforming frames of 64 x 64 pixels of 8-bit depth at a frame rate of 25 frames per second, producing spike events at a peak rate of 10(7) events per second.
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