2016
DOI: 10.1007/s13235-016-0209-z
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Zero-Sum Pursuit-Evasion Differential Games with Many Objects: Survey of Publications

Abstract: If a pursuit game with many persons can be formalized in the framework of zerosum differential games, then general methods can be applied to solve it. But difficulties arise connected with very high dimension of the phase vector when there are too many objects. Just due to this problem, special formulations and methods have been elaborated for conflict interaction of groups of objects. This paper is a survey of publications and results on group pursuit games.

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Cited by 56 publications
(15 citation statements)
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“…Moreover, "nontargeted" evaders are always able to escape. We refer to Kumkov et al (2017) for a survey of results on differential games of many players with geometric constraints. In the case of integral constraints, simple motion evasion games of many players were solved in Alias et al (2016), Ibragimov et al (2012) and Ibragimov et al (2018).…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, "nontargeted" evaders are always able to escape. We refer to Kumkov et al (2017) for a survey of results on differential games of many players with geometric constraints. In the case of integral constraints, simple motion evasion games of many players were solved in Alias et al (2016), Ibragimov et al (2012) and Ibragimov et al (2018).…”
Section: Introductionmentioning
confidence: 99%
“…Moreover one can approximate the solution of smooth Hamilton-Jacobi equations by parabolic equations or by the solution of the system of ordinary differential equations (Krasovskii and Kotelnikova (2010), Averboukh (2016)). This make it possible to use for the Hamiltonian -Jacobi equation with the discontinuous Hamiltonian the numerical methods developed in following works: Subbotin (1993), Kumkov et al (2017), Falcone and Ferretti (1994), Quincampoix et al (1999). We show the convergence to zero in space L 1 the Hausdorff distance between graphs of M -solution and continuous minimax/viscosity solutions.…”
Section: Introductionmentioning
confidence: 99%
“…Following [1], many researchers took an interest in multiplayer PE games, motivated by applications such as collision avoidance [2], cooperative surveillance [3], and defense and security systems [4][5][6]. An extensive amount of literature is now available, and a recent survey on zero-sum PE games with multiple agents is available in [7].…”
Section: Introductionmentioning
confidence: 99%