Mensch &Amp; Computer 2011 2011
DOI: 10.1524/9783486712742.469
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WuppDi! — Supporting Physiotherapy of Parkinson's Disease Patients via Motion-based Gaming

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Cited by 6 publications
(3 citation statements)
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“…There have been a number of studies within the HCI literature that have explored the development of digital systems to support people with Parkinson's in the day to day management of their conditions [e.g. 1,2,7,13,[35][36][37][38][39][40]. The vast majority of these focus on the delivery of 'treatments' or 'interventions' that focus on specific symptoms, such as gait management [2,7,35], drooling [37], motor rehabilitation [1,36], speech, [38,39] and symptom tracking [13].…”
Section: Parkinson's and Digital Technologymentioning
confidence: 99%
“…There have been a number of studies within the HCI literature that have explored the development of digital systems to support people with Parkinson's in the day to day management of their conditions [e.g. 1,2,7,13,[35][36][37][38][39][40]. The vast majority of these focus on the delivery of 'treatments' or 'interventions' that focus on specific symptoms, such as gait management [2,7,35], drooling [37], motor rehabilitation [1,36], speech, [38,39] and symptom tracking [13].…”
Section: Parkinson's and Digital Technologymentioning
confidence: 99%
“…Their results focus on performance metrics only and show that stepping interfaces are suitable for balance training and falls prevention in the sense that all users were able to interact with the system; however, because they removed all game elements including music from their version of DDR, it is unclear whether the application would be motivating and enjoyable over a longer period of time. Building on these rather promising examples, Assad et al 41,42 developed WuppDi!, a selection of mini games aiming to foster physical therapy among older adults with Parkinson's disease. Blurring the boundaries between exergames and augmented activity, this approach integrates richer gameplay and therapeutic goals by combining therapy-appropriate movements with interaction paradigms and game mechanics.…”
Section: Physical Therapymentioning
confidence: 99%
“…Previous research has explored the potential for using technology to help people with Parkinson's monitor and manage their symptoms [2,3,8,11,[26][27][28][29][30][31]; from wearable devices to support freezing episodes [3,7,26], speech [30,31], and drooling [29]; to gaming systems to support motor rehabilitation [2,28]. These types of technologies offer individuals an opportunity to gain a better understanding of their condition and how to manage it effectively, and ultimately regain a sense of control over their lives [15].…”
Section: Introductionmentioning
confidence: 99%