Academic Proceedings of the 9th International Conference of the Immersive Learning Research Network (iLRN2023) 2023
DOI: 10.56198/zh3joitas
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Work-in-Progress—Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method

Louis Nisiotis,
Aimilios Hadjiliasi

Abstract: This paper assesses the feasibility of playtesting video games using immersive technologies as a method to support learning games development. It presents a study where university students and professional game developers collaborated in playtesting video games under development as part of the learning outcomes of their course. Data was collected investigating students' perceptions of the effectiveness of playtesting as a learning method, the immersiveness of the experience, its value to learning, and to their… Show more

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