2009 39th IEEE Frontiers in Education Conference 2009
DOI: 10.1109/fie.2009.5350564
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Work in progress - game mechanics and social networking for co-production of course materials

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“…A third provided an anonymized view so that we can use live data in demos without revealing any student names. Four of these projects have led to conference papers coauthored by independent-study students [1][2][3][4] and five to workshop papers [5][6][7][8][9].…”
Section: A Case Study: Object-oriented Design and Developmentmentioning
confidence: 99%
“…A third provided an anonymized view so that we can use live data in demos without revealing any student names. Four of these projects have led to conference papers coauthored by independent-study students [1][2][3][4] and five to workshop papers [5][6][7][8][9].…”
Section: A Case Study: Object-oriented Design and Developmentmentioning
confidence: 99%