2023
DOI: 10.3390/app131910823
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Wine Production through Virtual Environments with a Focus on the Teaching–Learning Process

Danis Tapia,
Diego Illescas,
Walter Santamaría
et al.

Abstract: This paper focuses on the application of the hardware-in-the-loop (HIL) technique in the winemaking process. The HIL technique provides an effective methodology to test and verify the automatic control of industrial processes in 3D laboratory environments. Two parts are considered: (i) software, which consists of the virtualization of the wine process in order to generate a realistic work environment that allows the student to manipulate the system while visualizing the changes in the process; and (ii) hardwar… Show more

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Cited by 1 publication
(2 citation statements)
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References 38 publications
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“…In addition, virtual environments are critical for the education and training of workers in the new era of Industry 4.0, providing a safe space to acquire skills in technologies such as Artificial Intelligence (AI), the Internet of Things (IoT), and Advanced Automation (AA) [11][12][13][14]. Ultimately, virtual environments are a cornerstone in the successful adoption of Industry 4.0 by driving innovation, efficiency, and workforce readiness for the challenges of modern industry [15,16].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…In addition, virtual environments are critical for the education and training of workers in the new era of Industry 4.0, providing a safe space to acquire skills in technologies such as Artificial Intelligence (AI), the Internet of Things (IoT), and Advanced Automation (AA) [11][12][13][14]. Ultimately, virtual environments are a cornerstone in the successful adoption of Industry 4.0 by driving innovation, efficiency, and workforce readiness for the challenges of modern industry [15,16].…”
Section: Introductionmentioning
confidence: 99%
“…For this reason, the implementation of VR and AR environments is emerging as a pedagogical approach that promises to revolutionize the way students acquire and apply technical knowledge and practical skills [17][18][19]. VR and AR have experienced significant advances in terms of hardware and software in recent years, enabling the creation of immersive and highly interactive learning environments [15,20]. These environments offer students the opportunity to experience and explore automation concepts in a virtual space that simulates real-world situations, providing a learning experience that transcends the limitations of traditional methods.…”
Section: Introductionmentioning
confidence: 99%