2022
DOI: 10.1016/j.compedu.2022.104513
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Why this app? How educators choose a good educational app

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Cited by 18 publications
(12 citation statements)
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References 36 publications
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“…Moreover, Taylor et al (2022) found that top‐rated apps on app review websites (ie, Common Sense Media, Good App Guide) contain more opportunities for feedback; but, these apps were more likely to provide low‐quality, retrospective error‐rate feedback (cf., immediate, constructive feedback). Undervaluing learning theory aligns with previous work, as this benchmark may be too abstract for parents (Montazami et al, 2022a) and is also undervalued by elementary educators (Montazami et al, 2022b). Since the original apps contained these specific terms (ie, feedback and learning theory), parents may have been attributing these negative connotations to them (ie, unbeneficial feedback, confusion).…”
Section: Discussionsupporting
confidence: 82%
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“…Moreover, Taylor et al (2022) found that top‐rated apps on app review websites (ie, Common Sense Media, Good App Guide) contain more opportunities for feedback; but, these apps were more likely to provide low‐quality, retrospective error‐rate feedback (cf., immediate, constructive feedback). Undervaluing learning theory aligns with previous work, as this benchmark may be too abstract for parents (Montazami et al, 2022a) and is also undervalued by elementary educators (Montazami et al, 2022b). Since the original apps contained these specific terms (ie, feedback and learning theory), parents may have been attributing these negative connotations to them (ie, unbeneficial feedback, confusion).…”
Section: Discussionsupporting
confidence: 82%
“…The intervention and control videos A nine-minute intervention video provided information on how to find quality educational apps by (a) describing benefits of using educational apps and explaining challenges with the app store (eg, many apps but lack of standards, Papadakis & Kalogiannakis, 2017), (b) defining the five educational benchmarks (Dubé et al, 2020) and explaining how they can contribute to better learning outcomes, and (c) modelling how to spot the benchmarks in example apps. The content of part (b) was based on a prior literature review of the five educational benchmarks focusing on how these features impact learning with apps (see Montazami et al, 2022aMontazami et al, , 2022b. The video was designed to include 11 of Mayer's (2021) 14 principles outlined in the introduction (eg, images and text together, outline key concepts, including the presenter's face) (see Table 2 for a list of principles included).…”
Section: Methodsmentioning
confidence: 99%
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“…EdTech design can disrupt this balance with features that provide or constrain the space for adult-child shared and independent interaction. Parents (Montazami et al, 2022a) and teachers (Montazami et al, 2022b) are cognizant of the qualitative differences in EdTech and the choices they offer to children and have expressed the need for more guidance on the types of EdTech that optimally support children's learning and development. Our article taps into that need and considers the implications of children's agency for selection and implementation of EdTech in classrooms, with attention to EdTech design that is most conducive to children's active participation in learning.…”
Section: Educational Perspectivementioning
confidence: 99%