2006
DOI: 10.1007/11821830_1
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Why Fat Interface Characters Are Better e-Health Advisors

Abstract: Abstract.In an experimental setting, we investigated whether body shape similarity between user and interface character affected involvement with, distance towards, as well as intentions to use the character in an e-health context. Users interacted with an interface character with the same (similar) or with a different (dissimilar) body shape as their own. Furthermore, the character's body shape was negatively valenced (heavier than ideal) or positively valenced (same as ideal).In contrast to what one might ex… Show more

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Cited by 13 publications
(9 citation statements)
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“…Therefore, we designed beautiful and ugly looking interface characters within the Sims2 game environment with which users could actively interact (Van Vugt et al, 2006a). In addition, we designed a web-based application in which users interacted with an interface character in the role of a health advisor (Van Vugt et al, 2006b). With our studies, we aim to provide a more comprehensive understanding of human-character interactions.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…Therefore, we designed beautiful and ugly looking interface characters within the Sims2 game environment with which users could actively interact (Van Vugt et al, 2006a). In addition, we designed a web-based application in which users interacted with an interface character in the role of a health advisor (Van Vugt et al, 2006b). With our studies, we aim to provide a more comprehensive understanding of human-character interactions.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…For example, in the Media Equation studies, Reeves and Nass demonstrated that users prefer computers that match them in personality (along the introversion/extroversion dimension based on text messages displayed) compared to computers that do not (Reeves and Nass 1996). Van Vugt, et al, demonstrated that users prefer characters that match them in body shape (van Vugt et al 2006). …”
Section: An Empirical Study On the Effect Of Back Stories On Long-mentioning
confidence: 99%
“…For example, in the Media Equation studies, Reeves and Nass demonstrated that users prefer agents that match them in personality (along the introversion/extroversion dimension) compared to agents that do not [1]. Van Vugt, et al, demonstrated that users prefer characters that match them in body shape [2]. Finally, Bickmore related anecdotes from study participants in which they stated their desire for the animated exercise coach they had worked with for the prior month to have a more human back story [3] …”
Section: Introductionmentioning
confidence: 99%