2014
DOI: 10.1007/978-3-319-04114-8_20
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Who’s the Best Charades Player? Mining Iconic Movement of Semantic Concepts

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Cited by 8 publications
(6 citation statements)
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“…For example, the popular party game of charades requires one person (the 'actor') to act out a word or phrase without relying on speech or writing, while the other players (the 'guessers') attempt to guess that word or phrase (e.g. [66], see also [67]).…”
Section: (B) Charadesmentioning
confidence: 99%
“…For example, the popular party game of charades requires one person (the 'actor') to act out a word or phrase without relying on speech or writing, while the other players (the 'guessers') attempt to guess that word or phrase (e.g. [66], see also [67]).…”
Section: (B) Charadesmentioning
confidence: 99%
“…Finally, I determined that a study by Hsieh et al [6] is the most relevant to the present study, as they construed charades similarly as a natural form of data collection, "an acting game with the idea for one player to use physical (e.g. gesture or action) rather than verbal language to act out a semantic concept (i.e.…”
Section: Charades As a Modality Of Instruction To Collect Gesture Samplesmentioning
confidence: 99%
“…Consequently, each pose of It is important to note that this study did not intend to collect gesture samples to generate a 3D skeleton capable of providing specific GDP values: In contrast to human action recognition, the goal of our study is to evaluate the iconic level of a performing action video, i.e. whether it is vivid and expressive to describe the corresponding concept" [6]. In other words, Hsieh et al are specifically testing the viability of charades as a modality of instruction for gesture recognition research, and they have determined that it is suitable for conveying the patterns between semantic concepts and human actions.…”
Section: Charades As a Modality Of Instruction To Collect Gesture Samplesmentioning
confidence: 99%
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“…This means that there must be a) appropriate examples of desired gestures (correctness) and b) the dataset must include common, desired variants of the particular movements associated with the gestures (coverage). Achieving both of these goals is important because the appropriate coverage ensures the resulting machine learning system is representative of the target population (in this case, as many body types as possible) while also determining the correct movements which "best match people's common stereotypes of the semantic concept associated with a gesture" [6].…”
Section: Thesis Structurementioning
confidence: 99%