2006
DOI: 10.1080/13691180600751363
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Where do you want to sit today? Computer programmers' static bodies and disability

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Cited by 6 publications
(8 citation statements)
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“…It would be easy to argue that videogaming, as part of a broader ‘screen culture’, is an incapacitating and sedentary practice (on the relationship between movement and screen use, see White 2006). What I have argued here is that videogames are far from incapacitating.…”
Section: Resultsmentioning
confidence: 99%
“…It would be easy to argue that videogaming, as part of a broader ‘screen culture’, is an incapacitating and sedentary practice (on the relationship between movement and screen use, see White 2006). What I have argued here is that videogames are far from incapacitating.…”
Section: Resultsmentioning
confidence: 99%
“…Hilda described her poor eyesight as a reason for not using the computer, saying ' apart from anything else, I think my eyesight would go against it '. As found by studies of other age groups, more general experiences of bodily pain and discomfort can limit computer use (Lupton 1995;White 2006). For example, Andrew and Jenny found the 'physical aspects' of computing restricting, and described how too much time on the computer could make your ' eyes hurt' or your ' back ache '.…”
Section: Computer Use Constructions and Experiences Of The Ageing Bodymentioning
confidence: 99%
“…An examination of the interconnection of these different aspects of embodiment will illuminate our understanding of the relation between embodiment and technology use, as demonstrated by studies of other social groups. For instance, White (2006) showed that computer programmers' accounts of their working experience displayed a strong awareness of bodily pain and discomfort, and included frequent references to their bodies as ' large and sedentary'. Their accounts were situated within broader discourses around gender and technology, and while technical mastery was linked with hegemonic masculinities, the construction of the computer programmers' bodies as static, fat and lazy was associated with de-valued masculinities.…”
Section: Reconstructing Technology and Embodimentmentioning
confidence: 99%
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“…Current digital divide studies have a tendency either to ignore disability as a separate category for analysis, or to assume that it can be conflated with other potentially disadvantaged categories, and much of the literature is relatively uncritical in its enthusiasm for ICTs to alleviate social exclusion (Adam & Kreps, ; Cole et al, ). Scholars indicate that the engagement of the disabled is rarely mentioned, or is addressed and then elided in such research areas as new media (Goggin & Newell, ; White, ). When addressed, we find that certain groups of the disabled with particular conditions have attained equality of ICT access (Dobransky & Hargittai, ).…”
Section: History Of Disability Studiesmentioning
confidence: 99%