Abstract:Video game is a versatile and powerful media to communicate and engage the public in life science research and education, where it is increasingly used as a teaching support tool in higher education. At the same time, video games are also becoming common vehicles for citizen science initiatives in molecular and cell biology that allows participants to contribute to real scientific data analysis. Since 2010, our citizen science game Phylo (http://phylo.cs.mcgill.ca) enlists internet users in comparative genomic… Show more
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