2010
DOI: 10.1007/s11044-010-9215-x
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Wheel/rail contact geometry on tight radius curved track: simulation and experimental validation

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Cited by 17 publications
(13 citation statements)
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“…Strategies are also available for solving the contact point search in 3-D, hence considering out-of-plane effects. A simple approach is represented by the 'apparent profile' method [28,108] which assumes perfectly straight rails, whereas more general but possibly more computationally intensive methods are proposed in [128,164,165,216].…”
Section: Wheel-rail Contact Models In a Multibody Dynamics Contextmentioning
confidence: 99%
“…Strategies are also available for solving the contact point search in 3-D, hence considering out-of-plane effects. A simple approach is represented by the 'apparent profile' method [28,108] which assumes perfectly straight rails, whereas more general but possibly more computationally intensive methods are proposed in [128,164,165,216].…”
Section: Wheel-rail Contact Models In a Multibody Dynamics Contextmentioning
confidence: 99%
“…This computations are big and must be done for every contact. To speed up computations, several authors [24,25,26] propose the use of pre-calculated look-up tables to determine the required data. This procedure is tedious and usually requires to introduce some modeling simplifications.…”
Section: Contact Modelmentioning
confidence: 99%
“…However, even when the multibody formulation is established [26,27] the implementation of the wheel-rail contact is still a complex task. Few works present complete formulations for the implementation of wheel-rail contact models in multibody codes [1,[28][29][30][31][32][33], being common the use of commercial software codes that are used even for benchmarking processes [34,35]. This work aims at presenting a new methodology for non-Hertzian contact models as well as its implementation in general multibody codes.…”
Section: Introductionmentioning
confidence: 99%