2020
DOI: 10.1371/journal.pone.0231535
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What factors attract people to play romantic video games?

Abstract: People in romantic relationships often benefit from improved mental and physical health and well-being. Today, these relationships can be recreated using virtual agents. For instance, some people anthropomorphize and fall in love with a virtual partner in a romantic video game. Although previous psychological research has examined anthropomorphized agents, it has neglected virtual romantic relationships. This study aims to examine the desire to play underlying playing romantic video games (RVGs). In Study 1, 4… Show more

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Cited by 6 publications
(14 citation statements)
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“…If anthropomorphism is attractive to people who lack platonic connections (Epley et al, 2007) and helps alleviate loneliness (e.g., Jakobek, 2019), might it also help us understand romantic experiences with a virtual agent? Preliminary evidence supports this general idea; Koike et al (2020) found that RVGs were particularly attractive to lonely individuals.…”
Section: Anthropomorphism and Relationshipssupporting
confidence: 52%
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“…If anthropomorphism is attractive to people who lack platonic connections (Epley et al, 2007) and helps alleviate loneliness (e.g., Jakobek, 2019), might it also help us understand romantic experiences with a virtual agent? Preliminary evidence supports this general idea; Koike et al (2020) found that RVGs were particularly attractive to lonely individuals.…”
Section: Anthropomorphism and Relationshipssupporting
confidence: 52%
“…Jakobek, 2019), might it also help us understand romantic experiences with a virtual agent? Preliminary evidence supports this general idea; Koike et al (2020) found that RVGs were particularly attractive to lonely individuals. Understanding romantic relationship experiences with non‐human entities likely requires investigating a domain‐specific experience of anthropomorphism.…”
Section: Introductionmentioning
confidence: 75%
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“…One important direction has been to examine the extent to which people think about objects as if they were human—the extent to which they anthropomorphize them. Contemporary social psychological models of anthropomorphism focus exclusively on the motivations underlying why we anthropomorphize (e.g., Bartz et al., 2016; Chen et al., 2017; Epley, Akalis et al., 2008; Gardner et al., 2005) and can help us understand why people might start anthropomorphizing VAs (e.g., Brown et al., 2004; Epley, Waytz et al., 2008; Koike et al., 2020; Morris et al., 2007; Tam, 2014; Waytz et al., 2010). This focus on why we anthropomorphize is coupled with a relative neglect of the more dynamic, social elements of how we anthropomorphize.…”
Section: The Social Psychology Of Our Relationship With Machinesmentioning
confidence: 99%