2019
DOI: 10.1007/978-3-030-35990-4_40
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Web Based Robotic Simulator for Tactode Tangible Block Programming System

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Cited by 7 publications
(6 citation statements)
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References 15 publications
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“…Má rcia Alves et al [10] proposed a tangible block programming system which is referred to as Tactode. Tactode can create a puzzle with tangible pieces, take a photo and upload it in the app.…”
Section: Related Workmentioning
confidence: 99%
“…Má rcia Alves et al [10] proposed a tangible block programming system which is referred to as Tactode. Tactode can create a puzzle with tangible pieces, take a photo and upload it in the app.…”
Section: Related Workmentioning
confidence: 99%
“…Block-based environments provide a block-based editor, but, we identified that some tools also support a hybrid editor (text and blocks), which means that it is possible to interact with the underlying language either through a blocks editor or text-based editor. Based on this, 69 of the studied tools support a block editor only, while 15 support both blocks and text editor [6,7,12,15,18,20,22,34,40,62,76,77,90,143,164]. The remaining ten tools do not mention it at all.…”
Section: Rq1mentioning
confidence: 99%
“…[83] 4 App inventor Teach mathematical concepts in primary school. Tactode [7] -Teach math and technology concepts to children. Sonification Blocks [11] Blockly Learn data sonification.…”
Section: MMM [129]mentioning
confidence: 99%
“…Tactode [ 1 , 2 , 3 , 4 ] is a tangible programming system whose name comes from “tactile coding”. The main goal of Tactode is to bring robotics and programming closer to children in a more interactive and understandable way, while developing their programming skills and computational thinking [ 5 ]. This system is made up of a web application, tangible tiles, a simulator and a real robot.…”
Section: Introductionmentioning
confidence: 99%
“…This system is made up of a web application, tangible tiles, a simulator and a real robot. This way, the children create a code using the tiles, take a photograph of it and upload it to the web application, where they can test the tangible code with the simulator, to be further executed on a real robot [ 5 ]. Figure 1 shows an example of a Tactode code that draws a regular polygon and that can be interpreted as the following: after receiving a flag signal, the robot asks the user about the number of sides the polygon must have; when the user answers the question, the pen goes down to the correct position for drawing, and after, the robot enters a cycle where it goes forward and then turns right, drawing the sides of the polygon—this is repeated an amount of times that corresponds to the number of sides answered by the user; after completion of the drawing, the pen returns to the original position.…”
Section: Introductionmentioning
confidence: 99%