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Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction 2020
DOI: 10.1145/3374920.3374954
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Wearable Bits

Abstract: Smart garment and wearable e-textile prototypes are difficult to co-design because of the variety of expertise needed (garment design, sewing skills, hardware prototyping, and software programming). To help with this, we developed a toolkit for prototyping wearable etextiles, named Wearable Bits, which enables co-design with non-expert users without demanding sewing, hardware or software skills. We developed a low-fidelity and medium-fidelity experience prototype of the toolkit and ran a series of workshops wh… Show more

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Cited by 61 publications
(19 citation statements)
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References 36 publications
(33 reference statements)
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“…All of them are roughly concerned with material resources, albeit in different notions. One invites the field to understand thermal stimuli as a designerly component [58], two provide tool-kits supporting different aspects of designing for embodied computing [57,115], one develops building blocks for flexible technological structures with the potential to be included in fabrics [29] and one discusses the potentials of human bodies (specifically hair) as material [27]. Table 3: Papers in the corpus along contribution types.…”
Section: Bodies As Materialsmentioning
confidence: 99%
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“…All of them are roughly concerned with material resources, albeit in different notions. One invites the field to understand thermal stimuli as a designerly component [58], two provide tool-kits supporting different aspects of designing for embodied computing [57,115], one develops building blocks for flexible technological structures with the potential to be included in fabrics [29] and one discusses the potentials of human bodies (specifically hair) as material [27]. Table 3: Papers in the corpus along contribution types.…”
Section: Bodies As Materialsmentioning
confidence: 99%
“…Even if on a language level, bodies are present, in figures, they are largely reduced to partial aspects (predominantly hands) or entirely absent. In that, two papers attend to bodymind differences in perception and sensemaking [58] or physical characteristics [57]. All visible bodies or body parts are light-skinned or white and appear youthful.…”
Section: Bodies As Materialsmentioning
confidence: 99%
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“…Wearable Bits [5] offers more creative freedom. This kit consists of felt squares with pre-sewn components with which students can configure different types of wearables (eg.…”
Section: Background and Related Work On E-textile Prototypingmentioning
confidence: 99%
“…Sun et al showcase another example of an exploration into prototype creation through an interdisciplinary workshop [51] They work with textile artists to realize beautiful aesthetic prototypes while also validating their fabrication process outlined in the paper. Jones et al also discuss the unique nature of co-designing wearable and e-textile prototypes [30]. Their solution was also to create a platform or prototyping toolkit for creating together called 'Wearable Bits'.…”
Section: Background and Related Workmentioning
confidence: 99%