Abstract:This paper presents results given by a waste heat recovery (WHR) system applied to a highperformance video card, as well as average energy generated per hour according to emulation of computer graphics requirements demanded by the user while the card is working. A WHR system includes three phases: (1) waste heat collection, (2) energy conversion and (3) signal conditioning. The analysis of the WHR system is presented. The emulation of waste heat has been generated using electrical resistors as if they were the… Show more
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