2015
DOI: 10.1145/2872887.2750417
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Warped-compression

Abstract: This paper presents Warped-Compression, a warp-level register compression scheme for reducing GPU power consumption. This work is motivated by the observation that the register values of threads within the same warp are similar, namely the arithmetic differences between two successive thread registers is small. Removing data redundancy of register values through register compression reduces the effective register width, thereby enabling power reduction opportunities. GPU register files are huge as they are nec… Show more

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Cited by 17 publications
(1 citation statement)
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References 48 publications
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“…Following the same goal, Lu et al 34 have recently proposed a low‐latency, hardware‐based compression architecture optimized for floating point data that reduces bandwidth demand and energy consumption by 44.46 % and 44.34 % , respectively. Focusing entirely on the register level, Lee et al 35 have explored register compression with the goal of reducing the energy consumption of graphics hardware. All approaches have in common that they are using custom, lightweight compression algorithms instead of general‐purpose algorithms and rely on custom hardware designs.…”
Section: Related Workmentioning
confidence: 99%
“…Following the same goal, Lu et al 34 have recently proposed a low‐latency, hardware‐based compression architecture optimized for floating point data that reduces bandwidth demand and energy consumption by 44.46 % and 44.34 % , respectively. Focusing entirely on the register level, Lee et al 35 have explored register compression with the goal of reducing the energy consumption of graphics hardware. All approaches have in common that they are using custom, lightweight compression algorithms instead of general‐purpose algorithms and rely on custom hardware designs.…”
Section: Related Workmentioning
confidence: 99%