“…In particular, the framework leverages the Dialogue and Consensus building model [O'Neill & Peluso 2013], which proposes four principles of dialogue grounded in the tradition of dialogue research [Bohm & Peat 1987;Isaacs 2002]: (1) Listening, (2) Respecting, (3) Suspending, and (4) Voicing. Porwol & Ojo [2020] extend the model discussing ways in which the Serious Communication affordances of Virtual Reality (VR) -(1) Immersion, (2) Presence, and (3) Sense of Community-support each of the principles of dialogue. In the following paragraphs we define each of the VR affordances in terms of hardware, software, and socio-technical properties, briefly explaining how they support each of the principles of dialogue.…”