Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems 2021
DOI: 10.1145/3411764.3445537
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vMirror: Enhancing the Interaction with Occluded or Distant Objects in VR with Virtual Mirrors

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Cited by 19 publications
(5 citation statements)
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“…A point of origin and a direction are needed to control the ray [26]. [12] Touch-based pointing with raycasting metaphor Handheld AR ✓ -2021 Li et al [9] Controller-based pointing with mirror metaphor VR ✓ ✓ 2021 Messaci et al [10] Gesture-based with zoom metaphor VR ✓ ✓ 2020 Qian et al [27] Gesture-based metaphor Handheld AR -✓ 2020 Yu et al [28] Controller-based pointing metaphors VR ✓ -2020 Sidenmark et al [29] Controller-based pointing with gaze-assisted metaphor VR ✓ -2019 Yin et al [30] Touch-based pointing metaphors Handheld AR ✓ -2018 Whitlock et al [8] Gesture-based metaphor AR ✓ -2017 Jung and Woo [13] Raycasting with target object duplication metaphor AR -✓ 2017 Bellarbi et al [14] Gesture-based pointing with zooming metaphor AR -✓ 2016 Yu and Kim [31] Finger-pointing metaphor AR -✓…”
Section: Related Workmentioning
confidence: 99%
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“…A point of origin and a direction are needed to control the ray [26]. [12] Touch-based pointing with raycasting metaphor Handheld AR ✓ -2021 Li et al [9] Controller-based pointing with mirror metaphor VR ✓ ✓ 2021 Messaci et al [10] Gesture-based with zoom metaphor VR ✓ ✓ 2020 Qian et al [27] Gesture-based metaphor Handheld AR -✓ 2020 Yu et al [28] Controller-based pointing metaphors VR ✓ -2020 Sidenmark et al [29] Controller-based pointing with gaze-assisted metaphor VR ✓ -2019 Yin et al [30] Touch-based pointing metaphors Handheld AR ✓ -2018 Whitlock et al [8] Gesture-based metaphor AR ✓ -2017 Jung and Woo [13] Raycasting with target object duplication metaphor AR -✓ 2017 Bellarbi et al [14] Gesture-based pointing with zooming metaphor AR -✓ 2016 Yu and Kim [31] Finger-pointing metaphor AR -✓…”
Section: Related Workmentioning
confidence: 99%
“…In the case of selection on the occluded object (cluttered scene) either fully or partially occluded, the traditional methods may begin to lose their function in terms of precision and speed [12]. Meanwhile, the occluded target object being in distance from the user increases the difficulty for the target selection task to complete [9], [13], [14].…”
Section: Introductionmentioning
confidence: 99%
“…These numbers do not sum to 97 because, as mentioned, some interaction techniques are multi-purpose. For example, beyond-real techniques that leverage miniature reconstructions of virtual environments allow for both selection and manipulation of occluded objects [89].…”
Section: Interaction Tasksmentioning
confidence: 99%
“…The changes made to the miniature VR space propagate to the full-size virtual environment, enabling users to utilize the proxy to manipulate objects. Another technique, vMirror, uses strategically placed mirrors and their reflections to allow users to manipulate obscured objects [89].…”
Section: Space Transformations Space Transformations Create Remapping...mentioning
confidence: 99%
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