2004
DOI: 10.1016/j.cpc.2004.06.073
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Vlasov simulations on an adaptive phase-space grid

Abstract: The numerical resolution of the Vlasov equation is usually performed by particle methods (PIC) which consist in approximating the plasma by a finite number of particles. The trajectories of these particles are computed from the characteristic curves given by the Vlasov equation, whereas selfconsistent fields are computed on a mesh of the physical space. This method allows to obtain satisfying results with a relatively small number of particles. However, it is well known that, in some cases, the numerical noise… Show more

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Cited by 46 publications
(42 citation statements)
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“…When the number of real space dimensions is greater than one, it is usually conceded that Monte Carlo methods enjoy an advantage over finite difference methods, essentially because a finite difference method entails an explicit computational mesh spanning all of the real and velocity space dimensions that are represented, and this leads to difficulties when the number of dimensions is large. Adaptive meshing techniques have produced improvements in the performance of finite difference solutions of the Vlasov equation [13], but it is presently not clear that these methods can be extended to the collisional case. So it seems that particle methods are likely to remain the direct Boltzmann solver of choice for most problems in the immediate future, unless there are important innovations in some other type of direct solver.…”
Section: Introductionmentioning
confidence: 99%
“…When the number of real space dimensions is greater than one, it is usually conceded that Monte Carlo methods enjoy an advantage over finite difference methods, essentially because a finite difference method entails an explicit computational mesh spanning all of the real and velocity space dimensions that are represented, and this leads to difficulties when the number of dimensions is large. Adaptive meshing techniques have produced improvements in the performance of finite difference solutions of the Vlasov equation [13], but it is presently not clear that these methods can be extended to the collisional case. So it seems that particle methods are likely to remain the direct Boltzmann solver of choice for most problems in the immediate future, unless there are important innovations in some other type of direct solver.…”
Section: Introductionmentioning
confidence: 99%
“…Then, we perform the semi-Lagrangian algorithm on the predicted points and finally compute the wavelet decomposition of f n+1 to get the new set of important details and the corresponding adaptive grid (see [3] for more details on the algorithm).…”
Section: Adaptive Algorithm and Numerical Resultsmentioning
confidence: 99%
“…Adaptivity, that is refinement or derefinement of the mesh, is based on a multiresolution analysis (section 1, see [3] for more details). In the present work, we focus on moment conservation for the Vlasov equation during the thresholding step.…”
Section: Msc 65y05 82d10mentioning
confidence: 99%
“…They include wavelet techniques (Gutnic et al, 2004;Gutnic et al, 2005), the moving mesh method , and hierarchical finite element decomposition (Campos Pinto and Mehrenberger, 2004;. One main advantage of the latter method is that the underlying dyadic partition of cells allows for an efficient parallelization.…”
Section: Introductionmentioning
confidence: 99%