2022
DOI: 10.1109/access.2022.3210562
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Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation

Abstract: This work was supported in part by the Interreg Alcotra projects PRO-SOL We-Pro (n. 4298) and CLIP E-Santé (n. 4793).

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Cited by 3 publications
(1 citation statement)
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“…The emergence of the development of the metaverse world has made the use of Virtual Reality (VR) and Augmented Reality (AR) increase in various sectors, including the healthcare sector. AR and VR in the health sector are commonly used in therapy for people with special needs including ASD [6].…”
Section: Introductionmentioning
confidence: 99%
“…The emergence of the development of the metaverse world has made the use of Virtual Reality (VR) and Augmented Reality (AR) increase in various sectors, including the healthcare sector. AR and VR in the health sector are commonly used in therapy for people with special needs including ASD [6].…”
Section: Introductionmentioning
confidence: 99%