2002
DOI: 10.1162/105474602320935810
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Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality

Abstract: The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To test this notion, we conducted a set of experiments in virtual environments in which only visual cues were provided. Participants had to execute turns, reproduce distances, or perform triangle completion tasks. Most experiments were performed in a simulated 3D field of blobs, thus restricting navigation strategies to path integration … Show more

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Cited by 152 publications
(101 citation statements)
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References 41 publications
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“…There are, however, a few noteworthy exceptions where visual cues presented in immersive VR can be sufficient for spatial orientation tasks: When high visual realism is combined with an abundance of reliable landmarks and an immersive HMD or projection system, visual cues may be sufficient to enable excellent homing performance (Riecke, van Veen, & Bülthoff, 2002) as well as spatial updating performance that approaches real-world performance (Riecke, von der Heyde, & Bülthoff, 2005).…”
Section: Spatial Orientation In Vrmentioning
confidence: 99%
See 1 more Smart Citation
“…There are, however, a few noteworthy exceptions where visual cues presented in immersive VR can be sufficient for spatial orientation tasks: When high visual realism is combined with an abundance of reliable landmarks and an immersive HMD or projection system, visual cues may be sufficient to enable excellent homing performance (Riecke, van Veen, & Bülthoff, 2002) as well as spatial updating performance that approaches real-world performance (Riecke, von der Heyde, & Bülthoff, 2005).…”
Section: Spatial Orientation In Vrmentioning
confidence: 99%
“…Many of these parameters have been shown to impact human spatial orientation performance (Riecke, Schulte-Pelkum, & Bülthoff, 2005;Riecke et al, 2002;Tan, Gergle, Scupelli, & Pausch, 2006Tan, Gergle, Scupelli, & R.Pausch, 2005;Alfano & Michel, 1990). Moreover, Ruddle and colleagues themselves had demonstrated that replacing an HMD with a desk-top monitor reduces navigation performance in VR, indicated by increased navigation times and less accurate sense of straight-line distances (Ruddle, Payne, & Jones, 1999).…”
Section: Navigational Search Studies By Ruddle and Lesselsmentioning
confidence: 99%
“…Note, however, that the rejection of landmarks in these experiments occurred after landmarks had been removed or displaced on multiple trials, creating an unstable environmental context. Riecke, van Veen, & Bülthoff (2002) similarly Page 8 of 48 reported homing by integration of optic flow when landmarks were replaced on multiple trials, although they did not provide idiothetic information. It is thus unknown if path integration served as reference system on the first such trial.…”
Section: Interaction Between Path Integration and Landmark Navigationmentioning
confidence: 99%
“…In a study with adults, Riecke et al (2002) separated the dual roles of vision in providing visual landmarks and optic flow by having subjects navigate in virtual reality through a field of visual 'blobs' that provided texture for optic flow but could not be used as landmarks.…”
Section: Other Modelsmentioning
confidence: 99%