2019
DOI: 10.48550/arxiv.1910.07882
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Visual Hide and Seek

Abstract: We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we only give the agents partial observations of their environment using an egocentric perspective. Although we train the model to play this game from scratch, experiments and visualizations suggest that the agent learns to predict its own visibility in the environment. Furthermor… Show more

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Cited by 2 publications
(2 citation statements)
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“…Similarly, a recent preprint [17] proposes a visual hide-and-seek task, where agents can move independently. Das et al .…”
Section: Related Workmentioning
confidence: 99%
“…Similarly, a recent preprint [17] proposes a visual hide-and-seek task, where agents can move independently. Das et al .…”
Section: Related Workmentioning
confidence: 99%
“…In the early research, researchers have mainly studied the simple disembodied task for the multiagent setting [17], [18]. Recently, multi-agent decision models have been proposed to solve several multi-agent embodied tasks such as hide-and-seek task [19], hiding game [20] and the Quake III game [21]. Communication mechanism has also been studied [22] and applicated in a navigation task in which all agents need to find one same target through communication.…”
Section: Introductionmentioning
confidence: 99%